Create player movement
This commit is contained in:
parent
125d7730eb
commit
1d79ba4c6c
13
.idea/.idea.RunAndGun/.idea/.gitignore
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vendored
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.idea/.idea.RunAndGun/.idea/.gitignore
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vendored
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# Default ignored files
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/shelf/
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/workspace.xml
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# Rider ignored files
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/modules.xml
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/contentModel.xml
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/projectSettingsUpdater.xml
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/.idea.RunAndGun.iml
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# Editor-based HTTP Client requests
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# Datasource local storage ignored files
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/dataSources/
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/dataSources.local.xml
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.idea/.idea.RunAndGun/.idea/indexLayout.xml
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Assets/Materials.meta
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8
Assets/Scripts.meta
Normal file
8
Assets/Scripts.meta
Normal file
@ -0,0 +1,8 @@
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|||||||
|
fileFormatVersion: 2
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guid: aa75d1569eedf31408815c5385185c74
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userData:
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assetBundleVariant:
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241
Assets/Scripts/GameInputs.cs
Normal file
241
Assets/Scripts/GameInputs.cs
Normal file
@ -0,0 +1,241 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
|
||||||
|
// version 1.7.0
|
||||||
|
// from Assets/Scripts/GameInputs.inputactions
|
||||||
|
//
|
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
|
// the code is regenerated.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine.InputSystem;
|
||||||
|
using UnityEngine.InputSystem.Utilities;
|
||||||
|
|
||||||
|
public partial class @GameInputs: IInputActionCollection2, IDisposable
|
||||||
|
{
|
||||||
|
public InputActionAsset asset { get; }
|
||||||
|
public @GameInputs()
|
||||||
|
{
|
||||||
|
asset = InputActionAsset.FromJson(@"{
|
||||||
|
""name"": ""GameInputs"",
|
||||||
|
""maps"": [
|
||||||
|
{
|
||||||
|
""name"": ""Player"",
|
||||||
|
""id"": ""eb96a956-b7ad-47fd-82f5-b4814e98e6b1"",
|
||||||
|
""actions"": [
|
||||||
|
{
|
||||||
|
""name"": ""Movement"",
|
||||||
|
""type"": ""Value"",
|
||||||
|
""id"": ""39923aa3-9a9e-4368-8ceb-bebf8ec65530"",
|
||||||
|
""expectedControlType"": ""Vector2"",
|
||||||
|
""processors"": """",
|
||||||
|
""interactions"": """",
|
||||||
|
""initialStateCheck"": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": ""Jump"",
|
||||||
|
""type"": ""Button"",
|
||||||
|
""id"": ""436a199c-9091-4d2b-a0e8-afd8675d45f0"",
|
||||||
|
""expectedControlType"": ""Button"",
|
||||||
|
""processors"": """",
|
||||||
|
""interactions"": """",
|
||||||
|
""initialStateCheck"": false
|
||||||
|
}
|
||||||
|
],
|
||||||
|
""bindings"": [
|
||||||
|
{
|
||||||
|
""name"": ""WASD"",
|
||||||
|
""id"": ""0abdf8dd-305d-410a-9788-0a0b22384fd7"",
|
||||||
|
""path"": ""2DVector(mode=1)"",
|
||||||
|
""interactions"": """",
|
||||||
|
""processors"": """",
|
||||||
|
""groups"": """",
|
||||||
|
""action"": ""Movement"",
|
||||||
|
""isComposite"": true,
|
||||||
|
""isPartOfComposite"": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": ""up"",
|
||||||
|
""id"": ""4a50dfb9-46c0-4d52-ba54-1f4886fb77b8"",
|
||||||
|
""path"": ""<Keyboard>/w"",
|
||||||
|
""interactions"": """",
|
||||||
|
""processors"": """",
|
||||||
|
""groups"": """",
|
||||||
|
""action"": ""Movement"",
|
||||||
|
""isComposite"": false,
|
||||||
|
""isPartOfComposite"": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": ""down"",
|
||||||
|
""id"": ""a50e92c0-3106-47f9-9499-ff34ca987d4c"",
|
||||||
|
""path"": ""<Keyboard>/s"",
|
||||||
|
""interactions"": """",
|
||||||
|
""processors"": """",
|
||||||
|
""groups"": """",
|
||||||
|
""action"": ""Movement"",
|
||||||
|
""isComposite"": false,
|
||||||
|
""isPartOfComposite"": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": ""left"",
|
||||||
|
""id"": ""89e61e01-d935-4391-a515-c7f7aac8a744"",
|
||||||
|
""path"": ""<Keyboard>/a"",
|
||||||
|
""interactions"": """",
|
||||||
|
""processors"": """",
|
||||||
|
""groups"": """",
|
||||||
|
""action"": ""Movement"",
|
||||||
|
""isComposite"": false,
|
||||||
|
""isPartOfComposite"": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": ""right"",
|
||||||
|
""id"": ""3a6ca3be-d76f-4ab1-ae0f-0193d87f36c0"",
|
||||||
|
""path"": ""<Keyboard>/d"",
|
||||||
|
""interactions"": """",
|
||||||
|
""processors"": """",
|
||||||
|
""groups"": """",
|
||||||
|
""action"": ""Movement"",
|
||||||
|
""isComposite"": false,
|
||||||
|
""isPartOfComposite"": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": """",
|
||||||
|
""id"": ""f79d7b08-89bf-4b67-bba8-5ccaaea5501d"",
|
||||||
|
""path"": ""<Keyboard>/space"",
|
||||||
|
""interactions"": """",
|
||||||
|
""processors"": """",
|
||||||
|
""groups"": """",
|
||||||
|
""action"": ""Jump"",
|
||||||
|
""isComposite"": false,
|
||||||
|
""isPartOfComposite"": false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
""controlSchemes"": []
|
||||||
|
}");
|
||||||
|
// Player
|
||||||
|
m_Player = asset.FindActionMap("Player", throwIfNotFound: true);
|
||||||
|
m_Player_Movement = m_Player.FindAction("Movement", throwIfNotFound: true);
|
||||||
|
m_Player_Jump = m_Player.FindAction("Jump", throwIfNotFound: true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
UnityEngine.Object.Destroy(asset);
|
||||||
|
}
|
||||||
|
|
||||||
|
public InputBinding? bindingMask
|
||||||
|
{
|
||||||
|
get => asset.bindingMask;
|
||||||
|
set => asset.bindingMask = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ReadOnlyArray<InputDevice>? devices
|
||||||
|
{
|
||||||
|
get => asset.devices;
|
||||||
|
set => asset.devices = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
|
||||||
|
|
||||||
|
public bool Contains(InputAction action)
|
||||||
|
{
|
||||||
|
return asset.Contains(action);
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerator<InputAction> GetEnumerator()
|
||||||
|
{
|
||||||
|
return asset.GetEnumerator();
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerator IEnumerable.GetEnumerator()
|
||||||
|
{
|
||||||
|
return GetEnumerator();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Enable()
|
||||||
|
{
|
||||||
|
asset.Enable();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Disable()
|
||||||
|
{
|
||||||
|
asset.Disable();
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerable<InputBinding> bindings => asset.bindings;
|
||||||
|
|
||||||
|
public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
|
||||||
|
{
|
||||||
|
return asset.FindAction(actionNameOrId, throwIfNotFound);
|
||||||
|
}
|
||||||
|
|
||||||
|
public int FindBinding(InputBinding bindingMask, out InputAction action)
|
||||||
|
{
|
||||||
|
return asset.FindBinding(bindingMask, out action);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Player
|
||||||
|
private readonly InputActionMap m_Player;
|
||||||
|
private List<IPlayerActions> m_PlayerActionsCallbackInterfaces = new List<IPlayerActions>();
|
||||||
|
private readonly InputAction m_Player_Movement;
|
||||||
|
private readonly InputAction m_Player_Jump;
|
||||||
|
public struct PlayerActions
|
||||||
|
{
|
||||||
|
private @GameInputs m_Wrapper;
|
||||||
|
public PlayerActions(@GameInputs wrapper) { m_Wrapper = wrapper; }
|
||||||
|
public InputAction @Movement => m_Wrapper.m_Player_Movement;
|
||||||
|
public InputAction @Jump => m_Wrapper.m_Player_Jump;
|
||||||
|
public InputActionMap Get() { return m_Wrapper.m_Player; }
|
||||||
|
public void Enable() { Get().Enable(); }
|
||||||
|
public void Disable() { Get().Disable(); }
|
||||||
|
public bool enabled => Get().enabled;
|
||||||
|
public static implicit operator InputActionMap(PlayerActions set) { return set.Get(); }
|
||||||
|
public void AddCallbacks(IPlayerActions instance)
|
||||||
|
{
|
||||||
|
if (instance == null || m_Wrapper.m_PlayerActionsCallbackInterfaces.Contains(instance)) return;
|
||||||
|
m_Wrapper.m_PlayerActionsCallbackInterfaces.Add(instance);
|
||||||
|
@Movement.started += instance.OnMovement;
|
||||||
|
@Movement.performed += instance.OnMovement;
|
||||||
|
@Movement.canceled += instance.OnMovement;
|
||||||
|
@Jump.started += instance.OnJump;
|
||||||
|
@Jump.performed += instance.OnJump;
|
||||||
|
@Jump.canceled += instance.OnJump;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UnregisterCallbacks(IPlayerActions instance)
|
||||||
|
{
|
||||||
|
@Movement.started -= instance.OnMovement;
|
||||||
|
@Movement.performed -= instance.OnMovement;
|
||||||
|
@Movement.canceled -= instance.OnMovement;
|
||||||
|
@Jump.started -= instance.OnJump;
|
||||||
|
@Jump.performed -= instance.OnJump;
|
||||||
|
@Jump.canceled -= instance.OnJump;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RemoveCallbacks(IPlayerActions instance)
|
||||||
|
{
|
||||||
|
if (m_Wrapper.m_PlayerActionsCallbackInterfaces.Remove(instance))
|
||||||
|
UnregisterCallbacks(instance);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetCallbacks(IPlayerActions instance)
|
||||||
|
{
|
||||||
|
foreach (var item in m_Wrapper.m_PlayerActionsCallbackInterfaces)
|
||||||
|
UnregisterCallbacks(item);
|
||||||
|
m_Wrapper.m_PlayerActionsCallbackInterfaces.Clear();
|
||||||
|
AddCallbacks(instance);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public PlayerActions @Player => new PlayerActions(this);
|
||||||
|
public interface IPlayerActions
|
||||||
|
{
|
||||||
|
void OnMovement(InputAction.CallbackContext context);
|
||||||
|
void OnJump(InputAction.CallbackContext context);
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/GameInputs.cs.meta
Normal file
11
Assets/Scripts/GameInputs.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ec2845c73eee91a438f51abec0fc0a86
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
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|
||||||
|
defaultReferences: []
|
||||||
|
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|
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|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
98
Assets/Scripts/GameInputs.inputactions
Normal file
98
Assets/Scripts/GameInputs.inputactions
Normal file
@ -0,0 +1,98 @@
|
|||||||
|
{
|
||||||
|
"name": "GameInputs",
|
||||||
|
"maps": [
|
||||||
|
{
|
||||||
|
"name": "Player",
|
||||||
|
"id": "eb96a956-b7ad-47fd-82f5-b4814e98e6b1",
|
||||||
|
"actions": [
|
||||||
|
{
|
||||||
|
"name": "Movement",
|
||||||
|
"type": "Value",
|
||||||
|
"id": "39923aa3-9a9e-4368-8ceb-bebf8ec65530",
|
||||||
|
"expectedControlType": "Vector2",
|
||||||
|
"processors": "",
|
||||||
|
"interactions": "",
|
||||||
|
"initialStateCheck": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Jump",
|
||||||
|
"type": "Button",
|
||||||
|
"id": "436a199c-9091-4d2b-a0e8-afd8675d45f0",
|
||||||
|
"expectedControlType": "Button",
|
||||||
|
"processors": "",
|
||||||
|
"interactions": "",
|
||||||
|
"initialStateCheck": false
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"bindings": [
|
||||||
|
{
|
||||||
|
"name": "WASD",
|
||||||
|
"id": "0abdf8dd-305d-410a-9788-0a0b22384fd7",
|
||||||
|
"path": "2DVector(mode=1)",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "",
|
||||||
|
"action": "Movement",
|
||||||
|
"isComposite": true,
|
||||||
|
"isPartOfComposite": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "up",
|
||||||
|
"id": "4a50dfb9-46c0-4d52-ba54-1f4886fb77b8",
|
||||||
|
"path": "<Keyboard>/w",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "",
|
||||||
|
"action": "Movement",
|
||||||
|
"isComposite": false,
|
||||||
|
"isPartOfComposite": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "down",
|
||||||
|
"id": "a50e92c0-3106-47f9-9499-ff34ca987d4c",
|
||||||
|
"path": "<Keyboard>/s",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "",
|
||||||
|
"action": "Movement",
|
||||||
|
"isComposite": false,
|
||||||
|
"isPartOfComposite": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "left",
|
||||||
|
"id": "89e61e01-d935-4391-a515-c7f7aac8a744",
|
||||||
|
"path": "<Keyboard>/a",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "",
|
||||||
|
"action": "Movement",
|
||||||
|
"isComposite": false,
|
||||||
|
"isPartOfComposite": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "right",
|
||||||
|
"id": "3a6ca3be-d76f-4ab1-ae0f-0193d87f36c0",
|
||||||
|
"path": "<Keyboard>/d",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "",
|
||||||
|
"action": "Movement",
|
||||||
|
"isComposite": false,
|
||||||
|
"isPartOfComposite": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "",
|
||||||
|
"id": "f79d7b08-89bf-4b67-bba8-5ccaaea5501d",
|
||||||
|
"path": "<Keyboard>/space",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "",
|
||||||
|
"action": "Jump",
|
||||||
|
"isComposite": false,
|
||||||
|
"isPartOfComposite": false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"controlSchemes": []
|
||||||
|
}
|
||||||
14
Assets/Scripts/GameInputs.inputactions.meta
Normal file
14
Assets/Scripts/GameInputs.inputactions.meta
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a0330ab4382a99645ae0e50fb364cffa
|
||||||
|
ScriptedImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3}
|
||||||
|
generateWrapperCode: 1
|
||||||
|
wrapperCodePath:
|
||||||
|
wrapperClassName:
|
||||||
|
wrapperCodeNamespace:
|
||||||
8
Assets/Scripts/Players.meta
Normal file
8
Assets/Scripts/Players.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 934b658e874666341be45a5f5c63d01e
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
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|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
63
Assets/Scripts/Players/PlayerInputHandler.cs
Normal file
63
Assets/Scripts/Players/PlayerInputHandler.cs
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.InputSystem;
|
||||||
|
using UnityEngine.PlayerLoop;
|
||||||
|
|
||||||
|
[DefaultExecutionOrder(-100)]
|
||||||
|
public class PlayerInputHandler : MonoBehaviour
|
||||||
|
{
|
||||||
|
public event EventHandler OnJumpTrigger;
|
||||||
|
public Vector2 MoveDir { get; private set; }
|
||||||
|
|
||||||
|
private GameInputs _input;
|
||||||
|
private bool _isReadyToClear;
|
||||||
|
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
_input = new GameInputs();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnEnable()
|
||||||
|
{
|
||||||
|
_input.Player.Enable();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDisable()
|
||||||
|
{
|
||||||
|
_input.Player.Disable();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
_input.Player.Jump.performed += (InputAction.CallbackContext obj) => OnJumpTrigger?.Invoke(this, EventArgs.Empty);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
ClearInput();
|
||||||
|
ProcessInput();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void FixedUpdate()
|
||||||
|
{
|
||||||
|
_isReadyToClear = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ProcessInput()
|
||||||
|
{
|
||||||
|
MoveDir = _input.Player.Movement.ReadValue<Vector2>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ClearInput()
|
||||||
|
{
|
||||||
|
if (!_isReadyToClear)
|
||||||
|
return;
|
||||||
|
|
||||||
|
MoveDir = Vector2.zero;
|
||||||
|
|
||||||
|
_isReadyToClear = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/Players/PlayerInputHandler.cs.meta
Normal file
11
Assets/Scripts/Players/PlayerInputHandler.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: d0acec35a78e29146a034edf59dec9f4
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
33
Assets/Scripts/Players/PlayerMain.cs
Normal file
33
Assets/Scripts/Players/PlayerMain.cs
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public partial class PlayerMain : MonoBehaviour
|
||||||
|
{
|
||||||
|
public static PlayerMain Instance {get; private set;}
|
||||||
|
|
||||||
|
private PlayerInputHandler _input;
|
||||||
|
private Rigidbody2D _rigidbody2D;
|
||||||
|
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
if (Instance != null)
|
||||||
|
{
|
||||||
|
Debug.Log(name + " already exist! " + transform);
|
||||||
|
Destroy(gameObject);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Instance = this;
|
||||||
|
|
||||||
|
_input = GetComponent<PlayerInputHandler>();
|
||||||
|
_rigidbody2D = GetComponent<Rigidbody2D>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void FixedUpdate()
|
||||||
|
{
|
||||||
|
MovementHandler();
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/Players/PlayerMain.cs.meta
Normal file
11
Assets/Scripts/Players/PlayerMain.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
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|
guid: d673274af6c36104abfc3cb26d0d9d80
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
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|
serializedVersion: 2
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|
defaultReferences: []
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|
executionOrder: 0
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|
icon: {instanceID: 0}
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|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
|
||||||
18
Assets/Scripts/Players/PlayerMain_Movement.cs
Normal file
18
Assets/Scripts/Players/PlayerMain_Movement.cs
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public partial class PlayerMain
|
||||||
|
{
|
||||||
|
[Header("Movement")]
|
||||||
|
[SerializeField] private float speed = 4f;
|
||||||
|
|
||||||
|
|
||||||
|
private void MovementHandler()
|
||||||
|
{
|
||||||
|
Vector2 move = _input.MoveDir;
|
||||||
|
move.y = 0f;
|
||||||
|
|
||||||
|
_rigidbody2D.velocity = move * speed;
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/Players/PlayerMain_Movement.cs.meta
Normal file
11
Assets/Scripts/Players/PlayerMain_Movement.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: b859ee3383f1a114aaae6285a1fdd829
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|
MonoImporter:
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|
externalObjects: {}
|
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|
serializedVersion: 2
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|
defaultReferences: []
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|
executionOrder: 0
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|
icon: {instanceID: 0}
|
||||||
|
userData:
|
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|
assetBundleName:
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|
assetBundleVariant:
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121
ProjectSettings/SceneTemplateSettings.json
Normal file
121
ProjectSettings/SceneTemplateSettings.json
Normal file
@ -0,0 +1,121 @@
|
|||||||
|
{
|
||||||
|
"templatePinStates": [],
|
||||||
|
"dependencyTypeInfos": [
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.AnimationClip",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
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||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEditor.Animations.AnimatorController",
|
||||||
|
"defaultInstantiationMode": 0
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||||||
|
},
|
||||||
|
{
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||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.AnimatorOverrideController",
|
||||||
|
"defaultInstantiationMode": 0
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||||||
|
},
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||||||
|
{
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||||||
|
"userAdded": false,
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||||||
|
"type": "UnityEditor.Audio.AudioMixerController",
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||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
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||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.ComputeShader",
|
||||||
|
"defaultInstantiationMode": 1
|
||||||
|
},
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||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Cubemap",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
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||||||
|
"type": "UnityEngine.GameObject",
|
||||||
|
"defaultInstantiationMode": 0
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||||||
|
},
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||||||
|
{
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||||||
|
"userAdded": false,
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|
"type": "UnityEditor.LightingDataAsset",
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||||||
|
"defaultInstantiationMode": 0
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||||||
|
},
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||||||
|
{
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|
"userAdded": false,
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||||||
|
"type": "UnityEngine.LightingSettings",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Material",
|
||||||
|
"defaultInstantiationMode": 0
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||||||
|
},
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|
{
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|
"userAdded": false,
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|
"type": "UnityEditor.MonoScript",
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|
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|
},
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|
{
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|
"userAdded": false,
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||||||
|
"type": "UnityEngine.PhysicMaterial",
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||||||
|
"defaultInstantiationMode": 0
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||||||
|
},
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||||||
|
{
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|
"userAdded": false,
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||||||
|
"type": "UnityEngine.PhysicsMaterial2D",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile",
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|
"defaultInstantiationMode": 0
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|
},
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||||||
|
{
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||||||
|
"userAdded": false,
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||||||
|
"type": "UnityEngine.Rendering.PostProcessing.PostProcessResources",
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||||||
|
"defaultInstantiationMode": 0
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||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
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||||||
|
"type": "UnityEngine.Rendering.VolumeProfile",
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||||||
|
"defaultInstantiationMode": 0
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||||||
|
},
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|
{
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|
"userAdded": false,
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||||||
|
"type": "UnityEditor.SceneAsset",
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|
"defaultInstantiationMode": 1
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||||||
|
},
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|
{
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|
"userAdded": false,
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||||||
|
"type": "UnityEngine.Shader",
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||||||
|
"defaultInstantiationMode": 1
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||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.ShaderVariantCollection",
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|
"defaultInstantiationMode": 1
|
||||||
|
},
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|
{
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|
"userAdded": false,
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|
"type": "UnityEngine.Texture",
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|
"defaultInstantiationMode": 0
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|
},
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|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Texture2D",
|
||||||
|
"defaultInstantiationMode": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Timeline.TimelineAsset",
|
||||||
|
"defaultInstantiationMode": 0
|
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|
}
|
||||||
|
],
|
||||||
|
"defaultDependencyTypeInfo": {
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "<default_scene_template_dependencies>",
|
||||||
|
"defaultInstantiationMode": 1
|
||||||
|
},
|
||||||
|
"newSceneOverride": 0
|
||||||
|
}
|
||||||
Loading…
x
Reference in New Issue
Block a user