Modification de la scene et du changement de scenes -> Plus fluide et plus normal
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@ -605,7 +605,7 @@ RectTransform:
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267
Assets/Scenes/LoadingScene.unity
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267
Assets/Scenes/LoadingScene.unity
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7
Assets/Scenes/LoadingScene.unity.meta
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7
Assets/Scenes/LoadingScene.unity.meta
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8
Assets/Scripts/Main Menu.meta
Normal file
8
Assets/Scripts/Main Menu.meta
Normal file
@ -0,0 +1,8 @@
|
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|
fileFormatVersion: 2
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guid: 3891ea4c07a3e6d4d98f811a8b07c36b
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userData:
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@ -24,8 +24,7 @@ public class DontDestroy : MonoBehaviour
|
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Destroy(gameObject);
|
Destroy(gameObject);
|
||||||
}
|
}
|
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}
|
}
|
||||||
|
// DontDestroyOnLoad(gameObject);
|
||||||
DontDestroyOnLoad(gameObject);
|
|
||||||
|
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||||||
}
|
}
|
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}
|
}
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||||||
@ -2,16 +2,23 @@ using System.Collections;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.SceneManagement;
|
using UnityEngine.SceneManagement;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
public class MainMenu : MonoBehaviour {
|
public class MainMenu : MonoBehaviour {
|
||||||
|
|
||||||
public string levelToLoad;
|
|
||||||
|
|
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public GameObject settingPanel;
|
public GameObject settingPanel;
|
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public GameObject gameName;
|
public GameObject gameName;
|
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public void StartGame()
|
|
||||||
|
[SerializeField] private Button startButton;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
{
|
{
|
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SceneManager.LoadScene(levelToLoad);
|
startButton.onClick.AddListener(StartGame);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void StartGame()
|
||||||
|
{
|
||||||
|
Load.Loader(SceneName.Level_One);
|
||||||
Time.timeScale = 1;
|
Time.timeScale = 1;
|
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}
|
}
|
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|
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8
Assets/Scripts/Scenes.meta
Normal file
8
Assets/Scripts/Scenes.meta
Normal file
@ -0,0 +1,8 @@
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|
fileFormatVersion: 2
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guid: 2ad63a621ed0388469b3d33fbc029434
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20
Assets/Scripts/Scenes/Load.cs
Normal file
20
Assets/Scripts/Scenes/Load.cs
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
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|
public static class Load
|
||||||
|
{
|
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|
private static SceneName _targetScene;
|
||||||
|
|
||||||
|
public static void Loader(SceneName targetScene) {
|
||||||
|
|
||||||
|
_targetScene = targetScene;
|
||||||
|
|
||||||
|
SceneManager.LoadScene(SceneName.LoadingScene.ToString());
|
||||||
|
}
|
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|
|
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|
public static void LoaderCallBack()
|
||||||
|
{
|
||||||
|
SceneManager.LoadScene(_targetScene.ToString());
|
||||||
|
}
|
||||||
|
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|
}
|
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11
Assets/Scripts/Scenes/Load.cs.meta
Normal file
11
Assets/Scripts/Scenes/Load.cs.meta
Normal file
@ -0,0 +1,11 @@
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userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
19
Assets/Scripts/Scenes/LoaderCallBack.cs
Normal file
19
Assets/Scripts/Scenes/LoaderCallBack.cs
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class LoaderCallBack : MonoBehaviour
|
||||||
|
{
|
||||||
|
private bool _firstUpdate;
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (!_firstUpdate)
|
||||||
|
{
|
||||||
|
_firstUpdate = true;
|
||||||
|
Load.LoaderCallBack();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
11
Assets/Scripts/Scenes/LoaderCallBack.cs.meta
Normal file
11
Assets/Scripts/Scenes/LoaderCallBack.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ea26c648913046041885aa5482d8c4f4
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
7
Assets/Scripts/Scenes/SceneName.cs
Normal file
7
Assets/Scripts/Scenes/SceneName.cs
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
public enum SceneName
|
||||||
|
{
|
||||||
|
MainMenuScene,
|
||||||
|
LoadingScene,
|
||||||
|
Level_One
|
||||||
|
|
||||||
|
}
|
||||||
11
Assets/Scripts/Scenes/SceneName.cs.meta
Normal file
11
Assets/Scripts/Scenes/SceneName.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 67036570d6ccce44aa387adbd838ac6c
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -14,4 +14,7 @@ EditorBuildSettings:
|
|||||||
- enabled: 1
|
- enabled: 1
|
||||||
path: Assets/Scenes/SampleScene.unity
|
path: Assets/Scenes/SampleScene.unity
|
||||||
guid: 8c9cfa26abfee488c85f1582747f6a02
|
guid: 8c9cfa26abfee488c85f1582747f6a02
|
||||||
|
- enabled: 1
|
||||||
|
path: Assets/Scenes/LoadingScene.unity
|
||||||
|
guid: a96c198aca9ab7443841cb37a7c54bcb
|
||||||
m_configObjects: {}
|
m_configObjects: {}
|
||||||
|
|||||||
Loading…
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Reference in New Issue
Block a user