41 lines
804 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class MainMenu : MonoBehaviour {
public GameObject settingPanel;
public GameObject gameName;
[SerializeField] private Button startButton;
private void Start()
{
startButton.onClick.AddListener(StartGame);
}
private void StartGame()
{
Load.Loader(SceneName.Level_One);
Time.timeScale = 1;
}
public void SettingsOpen()
{
settingPanel.SetActive(true);
gameName.SetActive(false);
}
public void SettingsClose()
{
settingPanel.SetActive(false);
gameName.SetActive(true);
}
public void QuitGame()
{
Application.Quit();
}
}