projetrunandgun/Assets/MainMenu.cs
Patience Zampasi 084dcf9903 Added MainMenu + PauseMenu + Settings
Need to fix PauseMenu when load fist level because it's always displayed
Need to find a way to access to DontDestroyOnLoad Objects to get back Settings Menu
2024-02-06 23:55:01 +01:00

34 lines
675 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenu : MonoBehaviour {
public string levelToLoad;
public GameObject settingPanel;
public GameObject gameName;
public void StartGame()
{
SceneManager.LoadScene(levelToLoad);
Time.timeScale = 1;
}
public void SettingsOpen()
{
settingPanel.SetActive(true);
gameName.SetActive(false);
}
public void SettingsClose()
{
settingPanel.SetActive(false);
gameName.SetActive(true);
}
public void QuitGame()
{
Application.Quit();
}
}