Soulaha Balde
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b2c581a8d5
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save scene
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2022-10-19 22:16:14 -04:00 |
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louishorlaville
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c14b6e30ae
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saved scene
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2022-10-19 21:56:53 -04:00 |
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Soulaha Balde
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c079a6ccba
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Can move up and down on rope
Change boosting technique
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2022-10-19 21:35:22 -04:00 |
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Soulaha Balde
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5b7c6ab2e6
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new test area
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2022-10-19 19:42:35 -04:00 |
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Soulaha Balde
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5bbc3a40c1
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Change hit marker to a ui element
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2022-10-19 19:18:11 -04:00 |
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Soulaha Balde
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62267b6f2e
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Can grapple objects with rigidbodies
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2022-10-19 15:14:02 -04:00 |
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Soulaha Balde
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e42f7e8f81
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Added grapple layer mask
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2022-10-19 11:18:36 -04:00 |
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Soulaha Balde
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a90c5c1f54
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Added follow camera
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2022-10-19 10:20:18 -04:00 |
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louishorlaville
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0e32c69f2a
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added small jump
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2022-10-18 23:41:28 -04:00 |
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louishorlaville
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6d0a7912e0
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added walk and input system
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2022-10-18 23:28:01 -04:00 |
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Soulaha Balde
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f1e247a9ec
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Grapple moves player and is represented
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2022-10-18 23:22:05 -04:00 |
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Soulaha Balde
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3c870ee22f
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Base for grappling
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2022-10-18 15:17:47 -04:00 |
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Jean Lamarre
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2c0005464f
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Conjure logo
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2022-10-17 12:39:02 -04:00 |
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Jean Lamarre
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f5cd8ae63e
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button prefab and preliminare credits
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2022-10-17 12:25:35 -04:00 |
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Jean Lamarre
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c665f8d0a7
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main menu first draft
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2022-10-17 12:17:56 -04:00 |
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Jean Lamarre
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954d089fa3
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Tiled test
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2022-10-17 12:04:26 -04:00 |
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Jean Lamarre
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2ff07ca50c
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Add main scene and new input system
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2022-10-17 11:33:39 -04:00 |
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Jean Lamarre
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2ceef3c9e5
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unity init
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2022-10-16 18:49:46 -04:00 |
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