unknown
c2362e404b
3rd scrub trap mostly done
2015-11-08 12:11:26 -05:00
Patrice Vignola
884d529762
Warning: Some metas/files have not been pushed correctly, so unity removes
...
them automatically. Push your files (Assets/Characters/PhysicsMaterials
and Assets/Sound) again.
2015-11-08 10:29:46 -05:00
Patrice Vignola
9a0e10fab0
Merge branch 'master' of https://github.com/ETSConjure/EscapeTheRoom
2015-11-08 10:27:46 -05:00
Patrice Vignola
e69204b80b
Add lighter model to the lighter prefab
2015-11-08 10:27:09 -05:00
max89max
032ce91118
Input des boutons du joueurs
2015-11-08 16:08:55 +01:00
max89max
c5a8b5d9fa
Objets briquet et Allumette
2015-11-08 16:00:26 +01:00
Patrice Vignola
f667dc9e5d
Add the flame particle system
2015-11-08 09:34:35 -05:00
Patrice Vignola
c40670ca18
Remove the initial test script
2015-11-08 08:39:17 -05:00
Patrice Vignola
eeccb27de3
Add the flickering light
2015-11-08 08:26:23 -05:00
Patrice Vignola
c4f42bdb43
Add the pat scene
2015-11-08 07:46:16 -05:00
Patrice Vignola
b3cc6f0a28
Merge branch 'master' of https://github.com/ETSConjure/EscapeTheRoom
2015-11-08 07:41:53 -05:00
Patrice Vignola
a9f1b6ae10
Add WIP for working on another PC
2015-11-08 07:41:29 -05:00
unknown
45e0719d67
trou et debut de travail sur 3eme trap
2015-11-07 18:49:21 -05:00
Benjamin Comeau
26737201f3
navmesh agent pour le montre
2015-11-07 17:20:12 -05:00
Benjamin Comeau
85e6f24f17
clean up script AI
2015-11-07 16:30:46 -05:00
Benjamin Comeau
7e35e5c6c0
Merge commit '8c800b6b4f7a67070054163054e1bc1f9ecf5bf8' into monsterAI
...
Conflicts:
Assets/Scripts/FirstPersonController.cs.meta
2015-11-07 16:15:45 -05:00
Benjamin Comeau
04247b313c
Le monstre va suivre le player
2015-11-07 16:11:05 -05:00
unknown
8c800b6b4f
firstTrap prefab
2015-11-07 16:03:11 -05:00
Benjamin Comeau
3724a915c0
add player to scene Ben
2015-11-07 15:39:42 -05:00
Benjamin Comeau
154db088c2
bug fix
2015-11-07 15:28:15 -05:00
max89max
92a25be9fc
PlayerControler
2015-11-07 20:59:40 +01:00
max89max
d81680c68b
Merge branch 'master' of https://github.com/ETSConjure/EscapeTheRoom
...
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2015-11-07 20:58:51 +01:00
max89max
e8e7f8a23a
PlayerControl
...
Hiérarchie
Standard Assets
2015-11-07 20:56:53 +01:00
Patrice Vignola
63728b3229
Add the scene folder
2015-11-07 13:26:04 -05:00
Patrice Vignola
5851e45d85
Change the asset serialization mode from mixed to force text
2015-11-07 13:25:13 -05:00
Patrice Vignola
0453c544df
Add Assets folder
2015-11-07 13:13:24 -05:00