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This commit is contained in:
antoine.mcnabb 2016-01-31 14:54:16 -05:00
commit a8aecd2713
14 changed files with 970 additions and 723 deletions

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View File

@ -35,12 +35,12 @@ public class Character : MonoBehaviour
void Awake()
{
rb = GetComponent<Rigidbody>();
particleSys = GetComponent<ParticleSystem>();
}
void Start()
{
selector = GameObject.FindObjectOfType<SelectorWithBolts>();
particleSys = GetComponentInChildren<ParticleSystem>();
}
void Update()
@ -94,9 +94,7 @@ public class Character : MonoBehaviour
selector.ReplenishPlayerDashMeter(playerId);
dashRemainingTime = DashCooldown;
//particleSys.Play();
StartCoroutine(DashCoroutine());
return true;
@ -106,6 +104,8 @@ public class Character : MonoBehaviour
{
isDashing = true;
particleSys.Play();
dashForward = GetComponent<Transform>().forward;
rb.velocity = Vector3.zero;
@ -114,5 +114,7 @@ public class Character : MonoBehaviour
yield return new WaitForSeconds(0.9f);
isDashing = false;
particleSys.enableEmission = true;
}
}

View File

@ -2,8 +2,8 @@
using System.Collections;
public class GUIGameplay : MonoBehaviour {
public const int boxHeight=90,boxWidth=50;
public const int offset = 10;
public const int boxHeight=90,boxWidth=70;
public int offset = 10;
// Use this for initialization
void Start () {
@ -41,8 +41,8 @@ public class GUIGameplay : MonoBehaviour {
break;
}
//beardTex.Resize(10, 10);
int offset = (int)((Screen.width - 3 * boxWidth) / 5f);
x = (int) (((Screen.width - boxWidth*3) / 3 * (1+1/6) * i) + (Screen.width - boxWidth*3)/6);
//int offset = (int)((Screen.width - 3 * boxWidth) / 5f);
x = (int) (offset + Screen.width / 3 * i);
GUI.Box(new Rect(x , 0, boxWidth, 90), beardTex, boxStyle);

View File

@ -76,6 +76,9 @@ public class LevelManager : MonoBehaviour {
Selector = GameObject.FindObjectOfType<SelectorWithBolts>();
PhysicsContainer = GameObject.Find("PhysicsContainer");
//play start sound
SoundManager.Instance.PlayShortHorn();
}
public void PressTile(int letterNum, RuneBehaviour tile)

View File

@ -4,9 +4,10 @@ using System.Collections;
public class MenuInteractions : MonoBehaviour
{
public int nextLevel;
public bool isSkippable = true;
public bool hasAutoSkips = false;
public int timeBeforeSkip = 10;
public int timeBeforeAutoSkip = 10;
public int timeBeforeSkippable = 0;
private bool isSkippable = false;
// Update is called once per frame
void Update()
@ -18,16 +19,13 @@ public class MenuInteractions : MonoBehaviour
Application.LoadLevel(nextLevel);
}
}
}
void Start()
{
// this won't lead anywhere... let's fix it
if(!isSkippable && !hasAutoSkips)
{
isSkippable = true;
hasAutoSkips = true;
}
StartCoroutine(EnableSkip());
if (hasAutoSkips)
{
@ -37,8 +35,15 @@ public class MenuInteractions : MonoBehaviour
IEnumerator AutoSkip()
{
yield return new WaitForSeconds(timeBeforeSkip);
yield return new WaitForSeconds(timeBeforeAutoSkip);
Application.LoadLevel(nextLevel);
}
IEnumerator EnableSkip()
{
yield return new WaitForSeconds(timeBeforeSkippable);
isSkippable = true;
}
}

View File

@ -7,6 +7,7 @@ public class SoundManager : MonoBehaviour
public AudioSource Gameplay;
public AudioSource Scrapping;
public AudioSource RunePickup;
public AudioSource ShortHorn;
public static SoundManager Instance
{
@ -78,4 +79,9 @@ public class SoundManager : MonoBehaviour
RunePickup.Play();
}
public void PlayShortHorn()
{
ShortHorn.Play();
}
}

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