Patrice Vignola
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53478b8bca
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blabla
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2016-01-31 15:47:59 -05:00 |
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RosimInc
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2937472366
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Finalized game ending
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2016-01-31 15:19:13 -05:00 |
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RosimInc
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445a1b3da7
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
Conflicts:
Assets/scenes/GameplayScene.unity
Assets/scripts/Character.cs
Assets/scripts/LevelManager.cs
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2016-01-31 15:14:12 -05:00 |
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RosimInc
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b0723b1bc4
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Did the game ending scene
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2016-01-31 15:08:14 -05:00 |
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jparent
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40f280ea3e
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add horn sound on match start
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2016-01-31 14:45:13 -05:00 |
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jparent
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9f091574fc
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-31 12:07:35 -05:00 |
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jparent
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2523ce3680
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fix scrapping sound volume jumping around
use a lerp to smooth volume adjustments
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2016-01-31 12:02:40 -05:00 |
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jparent
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c4a88873e2
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add rune pickup sound
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2016-01-31 11:27:38 -05:00 |
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Patrice Vignola
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1d4c40adf9
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Adjust.. whatever
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2016-01-31 11:18:06 -05:00 |
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Dmitri Kolytchev
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a53fef82d4
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tweaking the board to a manageable size
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2016-01-31 09:41:29 -05:00 |
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Patrice Vignola
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ece88e2c7e
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Stuff
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2016-01-31 08:32:38 -05:00 |
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Patrice Vignola
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cd53d3f012
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Add the rune capture basic behavior
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2016-01-31 07:26:29 -05:00 |
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RosimInc
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7c4cef3a49
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Added the word solving system.
Bug: After a player finishes the game, application will crash. Make sure winning scenario is handled.
Gameplay scene is gameplay_02.unity.
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2016-01-30 19:30:39 -05:00 |
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