Patrice Vignola
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d8027c6a88
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 16:54:00 -05:00 |
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Patrice Vignola
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793ad331b8
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Add working ropes
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2016-01-30 16:52:43 -05:00 |
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RosimInc
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bb6233ad93
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 13:59:35 -05:00 |
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RosimInc
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3e259dfb9c
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Added a collider to the tiles, and created a makeshift player controller to test it.
Changed the level generation to be centered.
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2016-01-30 13:59:24 -05:00 |
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Patrice Vignola
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1cc4ddc40f
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
Conflicts:
Assets/characters.meta
Assets/characters/Source/Animator_controllers/Unity_Free_anims.controller
Assets/prefabs.meta
ProjectSettings/ProjectSettings.asset
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2016-01-30 12:59:59 -05:00 |
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Patrice Vignola
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2f3eca693c
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Add the players models and animations blending
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2016-01-30 12:35:04 -05:00 |
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Dmitri Kolytchev
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65abb2c0fc
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adding a bunch of shitty selector-related assets
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2016-01-30 10:50:36 -05:00 |
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RosimInc
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068de276e1
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Added tile level generation with embedded runes.
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2016-01-30 09:56:50 -05:00 |
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Patrice Vignola
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dbf913a02f
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Add player controls
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2016-01-30 09:49:32 -05:00 |
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jparent
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a73dd37967
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add basic splashscreen with skippable settings
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2016-01-30 04:58:39 -05:00 |
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Dmitri Kolytchev
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96101e66d8
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adding limits to player movement
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2016-01-30 02:17:13 -05:00 |
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Dmitri Kolytchev
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27fbca1c46
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initial commit
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2016-01-30 01:15:35 -05:00 |
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