mirror of
https://github.com/ConjureETS/VZ.git
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- Added Tag manager
- Added Class ZombieUnit (extends the Unit class) - Added class VampireUnit (extends the Unit class)
This commit is contained in:
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Assets/Materials/vampire_color.mat
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138
Assets/Materials/vampire_color.mat
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|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -231,7 +436,7 @@ Transform:
|
|||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 1
|
||||||
--- !u!1 &1674696785
|
--- !u!1 &1674696785
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -243,9 +448,10 @@ GameObject:
|
|||||||
- 33: {fileID: 1674696789}
|
- 33: {fileID: 1674696789}
|
||||||
- 65: {fileID: 1674696788}
|
- 65: {fileID: 1674696788}
|
||||||
- 23: {fileID: 1674696787}
|
- 23: {fileID: 1674696787}
|
||||||
|
- 114: {fileID: 1674696790}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Human
|
m_Name: Human
|
||||||
m_TagString: Untagged
|
m_TagString: Human
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
@ -257,12 +463,12 @@ Transform:
|
|||||||
m_PrefabInternal: {fileID: 0}
|
m_PrefabInternal: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1674696785}
|
m_GameObject: {fileID: 1674696785}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 5, z: 25}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 2081975386}
|
- {fileID: 2081975386}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 2
|
m_RootOrder: 3
|
||||||
--- !u!23 &1674696787
|
--- !u!23 &1674696787
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -306,6 +512,87 @@ MeshFilter:
|
|||||||
m_PrefabInternal: {fileID: 0}
|
m_PrefabInternal: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1674696785}
|
m_GameObject: {fileID: 1674696785}
|
||||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!114 &1674696790
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_PrefabParentObject: {fileID: 0}
|
||||||
|
m_PrefabInternal: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1674696785}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 8a1ccd1ad32d6bc4fb600c5b5720e01c, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!1 &1780458434
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_PrefabParentObject: {fileID: 0}
|
||||||
|
m_PrefabInternal: {fileID: 0}
|
||||||
|
serializedVersion: 4
|
||||||
|
m_Component:
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||||||
|
- 4: {fileID: 1780458437}
|
||||||
|
- 218: {fileID: 1780458436}
|
||||||
|
- 154: {fileID: 1780458435}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Terrain
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 4294967295
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!154 &1780458435
|
||||||
|
TerrainCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_PrefabParentObject: {fileID: 0}
|
||||||
|
m_PrefabInternal: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1780458434}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_TerrainData: {fileID: 15600000, guid: cc285f3696aa7d5449dcd631a7166155, type: 2}
|
||||||
|
m_EnableTreeColliders: 1
|
||||||
|
--- !u!218 &1780458436
|
||||||
|
Terrain:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_PrefabParentObject: {fileID: 0}
|
||||||
|
m_PrefabInternal: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1780458434}
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TerrainData: {fileID: 15600000, guid: cc285f3696aa7d5449dcd631a7166155, type: 2}
|
||||||
|
m_TreeDistance: 5000
|
||||||
|
m_TreeBillboardDistance: 50
|
||||||
|
m_TreeCrossFadeLength: 5
|
||||||
|
m_TreeMaximumFullLODCount: 50
|
||||||
|
m_DetailObjectDistance: 80
|
||||||
|
m_DetailObjectDensity: 1
|
||||||
|
m_HeightmapPixelError: 5
|
||||||
|
m_SplatMapDistance: 1000
|
||||||
|
m_HeightmapMaximumLOD: 0
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_DrawHeightmap: 1
|
||||||
|
m_DrawTreesAndFoliage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_MaterialType: 0
|
||||||
|
m_LegacySpecular:
|
||||||
|
serializedVersion: 2
|
||||||
|
rgba: 4286545791
|
||||||
|
m_LegacyShininess: .078125
|
||||||
|
m_MaterialTemplate: {fileID: 0}
|
||||||
|
m_BakeLightProbesForTrees: 1
|
||||||
|
m_ScaleInLightmap: .0511999987
|
||||||
|
m_LightmapParameters: {fileID: 15203, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
--- !u!4 &1780458437
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_PrefabParentObject: {fileID: 0}
|
||||||
|
m_PrefabInternal: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1780458434}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: -200, y: 0, z: -200}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 4
|
||||||
--- !u!1 &2081975382
|
--- !u!1 &2081975382
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
14
Assets/Scripts/TagManager.cs
Normal file
14
Assets/Scripts/TagManager.cs
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
public class TagManager : MonoBehaviour
|
||||||
|
{
|
||||||
|
// Use this for initialization
|
||||||
|
private static readonly String[] availableTags = UnityEditorInternal.InternalEditorUtility.tags;
|
||||||
|
// TODO FIND A WAY TO ADD EXCEPTION ERROR IF THE USER OMMIT TO ADD TAGS!!!
|
||||||
|
public static String Human = availableTags[7];
|
||||||
|
public static String VampirePlayer = availableTags[8];
|
||||||
|
public static String ZombiePlayer = availableTags[9];
|
||||||
|
}
|
||||||
12
Assets/Scripts/TagManager.cs.meta
Normal file
12
Assets/Scripts/TagManager.cs.meta
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b58258f2de3f66040b725bd920298179
|
||||||
|
timeCreated: 1439302840
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -1,15 +1,11 @@
|
|||||||
using UnityEngine;
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
|
||||||
public class Unit : MonoBehaviour
|
public class Unit : MonoBehaviour
|
||||||
{
|
{
|
||||||
public int HP { get; set; }
|
|
||||||
public int Attack { get; set; }
|
|
||||||
public bool isAlly { get; set; }
|
|
||||||
public bool isHuman { get; set; }
|
|
||||||
public bool isDead { get; set; }
|
|
||||||
|
|
||||||
private LinkedList<Command> commandList;
|
private LinkedList<Command> commandList;
|
||||||
// Use this for initialization
|
// Use this for initialization
|
||||||
void Start ()
|
void Start ()
|
||||||
@ -24,11 +20,6 @@ public class Unit : MonoBehaviour
|
|||||||
void Update ()
|
void Update ()
|
||||||
{
|
{
|
||||||
//
|
//
|
||||||
|
|
||||||
if (isDead)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -45,5 +36,20 @@ public class Unit : MonoBehaviour
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#region Unit properties
|
||||||
|
|
||||||
|
public int HP { get; set; }
|
||||||
|
public int Attack { get; set; }
|
||||||
|
//public bool isAlly { get; set; }
|
||||||
|
//public bool isHuman { get; set; }
|
||||||
|
public bool isDead { get; set; }
|
||||||
|
|
||||||
|
public String Tag
|
||||||
|
{
|
||||||
|
get { return this.gameObject.tag; }
|
||||||
|
set { gameObject.tag = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
38
Assets/Scripts/VampireUnit.cs
Normal file
38
Assets/Scripts/VampireUnit.cs
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using System.Collections;
|
||||||
|
/// <summary>
|
||||||
|
/// This class contains the information of the Vampire Units.
|
||||||
|
/// </summary>
|
||||||
|
public class VampireUnit : Unit
|
||||||
|
{
|
||||||
|
// Use this for initialization
|
||||||
|
void Start ()
|
||||||
|
{
|
||||||
|
InitializeDefaultTag();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update ()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void InitializeDefaultTag()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
this.Tag = TagManager.VampirePlayer; // set the tag to player 1
|
||||||
|
}
|
||||||
|
catch (IndexOutOfRangeException ex)
|
||||||
|
{
|
||||||
|
Debug.LogError( "Please set a vampire Tag, check the Tag & layers in the inspector!\n" + ex );
|
||||||
|
}
|
||||||
|
|
||||||
|
// set the tag of the gameObject to vampire
|
||||||
|
if (this.gameObject.tag != Tag)
|
||||||
|
{
|
||||||
|
this.gameObject.tag = Tag;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
12
Assets/Scripts/VampireUnit.cs.meta
Normal file
12
Assets/Scripts/VampireUnit.cs.meta
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c1cd93867b8a1d7459a4fb92cac63854
|
||||||
|
timeCreated: 1439305303
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
36
Assets/Scripts/ZombieUnit.cs
Normal file
36
Assets/Scripts/ZombieUnit.cs
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using System.Collections;
|
||||||
|
|
||||||
|
public class ZombieUnit : Unit
|
||||||
|
{
|
||||||
|
// Use this for initialization
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
InitializeDefaultTag();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void InitializeDefaultTag()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
this.Tag = TagManager.ZombiePlayer; // set the tag to Zombie
|
||||||
|
}
|
||||||
|
catch (IndexOutOfRangeException ex)
|
||||||
|
{
|
||||||
|
Debug.LogError("Please set a zombie Tag, check the Tag & layers in the inspector!\n" + ex);
|
||||||
|
}
|
||||||
|
|
||||||
|
// set the tag of the gameObject to zombie
|
||||||
|
if (this.gameObject.tag != Tag)
|
||||||
|
{
|
||||||
|
this.gameObject.tag = Tag;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
12
Assets/Scripts/ZombieUnit.cs.meta
Normal file
12
Assets/Scripts/ZombieUnit.cs.meta
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9346fd84c59bd7d42a27381aeed17dbf
|
||||||
|
timeCreated: 1439305314
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -5,8 +5,8 @@ TagManager:
|
|||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
tags:
|
tags:
|
||||||
- Human
|
- Human
|
||||||
- Player1
|
- VampirePlayer
|
||||||
- Player2
|
- ZombiePlayer
|
||||||
layers:
|
layers:
|
||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user