jdastous
5cf59ae91a
Tentative Optimisation scene
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enlever lumiere sur lampadaires ramplacer par plane additif
2015-08-17 16:17:15 -04:00
jdastous
09e78939df
Map Pas mal fini
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Pas mal fini la map. il manquerait à fair un script pour faire des
éclairs avec la lumière : Lumiere pour éclair.
2015-08-16 16:13:05 -04:00
Samuel
9de4c9ee7c
- Updated CharacterBehavior
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- Updated mapped dead animaition for vampire,squad,unit and zombie
- Removed unused variable in tag and layer manager.
- Updated sam_capture scene
- Updated sam_squad scene
2015-08-15 18:10:37 -04:00
Samuel
7342d75101
Merge branch 'master' of github.com:ConjureETS/VZ
2015-08-14 20:53:38 -04:00
Samuel
182ba37655
- Added class CharacterBehavior
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- Added Basic animation Script (CharacterBehavior.cs)
2015-08-14 20:49:55 -04:00
jdastous
0e48eef913
Map
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Debut Constrution map
2015-08-14 20:20:56 -04:00
Samuel
e1d74f3042
- Mapping of the animation states.
2015-08-14 17:41:49 -04:00
Samuel
71071add2d
- Segmented animations
2015-08-14 16:18:10 -04:00
Samuel
679fa6d3be
- Assets integration
2015-08-14 14:57:28 -04:00
Samuel
18c585cd29
- Added scene Sam_unitScene
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- Updated .gitignore (added thumbs.db.meta and UnityVS project folder)
- Added class Unit (not finish)
- Added class Command (not finish)
2015-08-10 18:29:37 -04:00
jparent
d5ed3084aa
add splashscreen with anykey to skip
2015-08-10 17:33:17 -04:00
jparent
a0799f22b9
add default project structure
2015-08-10 15:08:14 -04:00