Soulaha Balde
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8594123f60
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OnHover upgrades btn display "purchase" ui appears
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2022-05-14 16:25:03 -04:00 |
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misabiko
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43f2114a49
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Merge branch 'main' into jason
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2022-05-14 16:09:22 -04:00 |
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misabiko
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9c1d0427c0
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Uhm, progress on transition, -ish?
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2022-05-14 16:09:09 -04:00 |
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Soulaha Balde
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b8abd15fd2
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Added trail for better feel on bullets
Bullets come out of cannon barrel
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2022-05-14 16:05:45 -04:00 |
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TheDaringDan
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09c6fc05d9
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Game Loop V1
Controls don't deactivate yet
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2022-05-14 16:04:31 -04:00 |
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Soulaha Balde
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8d9f3f61b9
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Added btn w/ new canvas
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2022-05-14 15:50:57 -04:00 |
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Soulaha Balde
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f1b528f235
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Merge branch 'main' into Soulaha
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2022-05-14 14:25:01 -04:00 |
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louishorlaville
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95834a347b
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cleaned up console
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2022-05-14 14:16:30 -04:00 |
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Soulaha Balde
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7dfeee5359
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Added dmg and fire rate upgrades w/ btns
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2022-05-14 14:13:57 -04:00 |
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louishorlaville
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f12a506e9e
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Merge branch 'main' of https://bitbucket.clubconjure.com/scm/cegj/creative-jam-20 into Louis
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2022-05-14 14:11:06 -04:00 |
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louishorlaville
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1a002a713d
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added flying enemies and onhit raycast to destroy enemies
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2022-05-14 14:09:46 -04:00 |
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e0d226cf74
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Added canvas_UI prefab with some elements already implemented
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2022-05-14 13:52:50 -04:00 |
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961fa91133
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Fix materials folder wrong meta file
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2022-05-14 13:14:58 -04:00 |
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misabiko
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3f5fbfe1e1
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Trying to sync UI tabs to transition
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2022-05-14 09:47:57 -04:00 |
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louishorlaville
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247a14a5bc
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Merge branch 'main' of https://bitbucket.clubconjure.com/scm/cegj/creative-jam-20 into Louis
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2022-05-14 09:41:44 -04:00 |
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misabiko
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f0348459b6
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Merge branch 'main' into jason
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2022-05-14 02:06:29 -04:00 |
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misabiko
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90822428af
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Prototyping camera transition
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2022-05-14 02:05:50 -04:00 |
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Soulaha Balde
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872fb4de74
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Merge remote-tracking branch 'origin/main' into Soulaha
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2022-05-14 01:52:11 -04:00 |
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Soulaha Balde
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197674fc1b
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Fix warping on cannon
WIP Ammo types skeleton
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2022-05-14 01:41:55 -04:00 |
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Soulaha Balde
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7f18c76d4b
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Add firerate and possible to hold down btn to fire
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2022-05-14 01:25:42 -04:00 |
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louishorlaville
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645ba526df
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added spawn manager, enemy, and enemy spawn animation
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2022-05-14 00:52:00 -04:00 |
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0ced9716a5
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Test turret in art scene
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2022-05-13 23:20:41 -04:00 |
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eef3a76c35
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Merge branch 'main' into art/setupDimension1
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2022-05-13 23:09:51 -04:00 |
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Soulaha Balde
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0e76928816
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Merge remote-tracking branch 'origin/main' into Soulaha
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2022-05-13 23:06:01 -04:00 |
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e797afc077
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Put skyboxes into lfs Art folder
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2022-05-13 23:04:38 -04:00 |
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2db3485f81
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progress on dimension1 planet look
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2022-05-13 23:02:07 -04:00 |
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Soulaha Balde
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fff4b8afbc
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Cannon follows cursor/fires projectile on click
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2022-05-13 23:01:23 -04:00 |
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louishorlaville
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5d23c09942
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stage materials
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2022-05-13 23:00:55 -04:00 |
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3b15bbd152
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Fixed renderer type to 3D and created art scene and cleaned unseless scenes
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2022-05-13 21:44:36 -04:00 |
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Soulaha Balde
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9b08f86013
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init branch
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2022-05-13 21:12:31 -04:00 |
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dc864d3b7a
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Fixed folder structure problem and added content in template scene (problems with 2D renderer)
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2022-05-13 21:09:09 -04:00 |
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misabiko
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847159cced
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Initial commit
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2022-05-13 17:51:57 -04:00 |
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