2024-12-22 - 2025-12-22

Overview

21 Active Pull Requests
0 Active Issues
Excluding merges, 4 authors have pushed 22 commits to main and 53 commits to all branches. On main, 347 files have changed and there have been 69118 additions and 2363 deletions.

20 Pull requests merged by 4 users

Merged #20 Remove includes preventing build 2025-11-09 15:39:42 +00:00

Merged #19 Adjusted tooltip descriptions 2025-10-15 18:55:35 +00:00

Merged #18 Update de 2021.3.21f -> 2021.3.45f2 2025-10-11 19:58:41 +00:00

Merged #17 art/creeper 2025-09-12 19:59:45 +00:00

Merged #9 bugfix/HideUpgradesOnDeselect 2025-09-07 22:48:30 +00:00

Merged #16 implemented desert heavy monster 2025-09-07 22:46:46 +00:00

Merged #15 outline when hovering unit upgrade 2025-07-29 21:40:00 +00:00

Merged #14 projectile revamp + scorpion 2025-07-29 21:39:19 +00:00

Merged #13 art/ghostLady 2025-07-27 20:56:07 +00:00

Merged #12 Basic Dodging Enemy Creation 2025-07-27 20:30:08 +00:00

Merged #11 dev/bolas 2025-07-23 06:39:59 +00:00

Merged #8 Adds knight on horse and its animations 2025-07-14 22:58:23 +00:00

Merged #10 Production buildings (Mill, Workshop, Blacksmith) 2025-07-14 22:28:00 +00:00

Merged #7 Flèches droites peuvent changer d'angle 2025-05-30 23:42:35 +00:00

Merged #6 Added Unit Tooltip 2025-05-30 19:05:04 +00:00

Merged #5 Added warning on house card to let player know to build one 2025-04-29 18:59:31 +00:00

Merged #2 Fix placing multiple units on the same tile 2025-04-06 22:31:07 +00:00

Merged #4 Added an exemple challenge in the UI 2025-04-06 22:23:15 +00:00

Merged #3 Add castle sprite and change its dmg 2->3 2025-03-02 18:06:54 +00:00

Merged #1 Fixed an issue where the player couldn't consistently bring up the upgrade option when trying to click on units that were specifically in the castle's shooting range. 2025-02-13 21:30:36 +00:00

1 Pull request proposed by 1 user

Proposed #21 Monster Core 2025-12-01 03:53:12 +00:00