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503a8dedbc
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Implemented the basis for the castle unit, including having it shoot, the shooting range, and the upgrading logic.
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2025-01-05 10:49:19 -05:00 |
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116d9610c4
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Implemented Castle data to the game. The only thing it's missing is the attack pattern.
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2024-11-07 15:35:36 -05:00 |
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af5dd22bc2
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Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
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2024-10-29 15:46:57 -04:00 |
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12e5f4bc55
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Added missing Ally tags and sorting order type for enemies
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2024-10-13 12:10:18 -04:00 |
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58fc194bb8
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Add unitUpgrade UI sprites and prefab; Also added hpBars to buildings
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2024-09-09 10:16:01 -04:00 |
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