27 Commits

Author SHA1 Message Date
Ader Alisma 01
5329a486ee Merge remote-tracking branch 'origin/main' into art/creeper 2025-09-07 19:03:23 -04:00
b05a3245c0 implemented desert heavy monster (#16)
Reviewed-on: #16
Reviewed-by: EliaGingras1 <william-gin1@hotmail.com>
Co-authored-by: Adam Salah <adam-hamid.salah-salah.1@ens.etsmtl.ca>
Co-committed-by: Adam Salah <adam-hamid.salah-salah.1@ens.etsmtl.ca>
2025-09-07 22:46:45 +00:00
Ader Alisma 01
777b41e9ac Removed testing level config 2025-09-07 18:40:50 -04:00
24bb8c96c0 Creeper art; Creeplings; Basic desert monster simple reskin 2025-09-07 17:19:56 -04:00
2b59f41997 Merge branch 'main' into art/creeper 2025-09-07 15:31:38 -04:00
efafc2bddc art/ghostLady (#13)
- Added spoopy ahh ghost monster

Reviewed-on: #13
Co-authored-by: Craftelia <william-gin1@hotmail.com>
Co-committed-by: Craftelia <william-gin1@hotmail.com>
2025-07-27 20:56:07 +00:00
Ader Alisma 01
78c98ac94e Fixed detection 2025-07-13 19:19:07 -04:00
Ader Alisma 01
3ae0de86ba Changed creepling to be an array 2025-07-13 18:28:34 -04:00
b0c3bf5ba1 Add Scorpion unit; balance ranged units; balanced level13 2024-11-02 16:42:54 -04:00
b90ece779d added level 13 2024-11-02 14:35:23 -04:00
af5dd22bc2 Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics) 2024-10-29 15:46:57 -04:00
321d6bdff7 Balance level 1-6 and archer 2024-07-12 11:19:51 -04:00
069c7eda00 Cards and level spawning balance testing, Fixed some error logs 2024-06-23 10:15:52 -04:00
bc4b4c30a8 Fixed spawning decrementation and changing spawner objectives dynamically 2024-03-02 16:26:47 -05:00
8921c898ec Fix ConstantSpawn to change constant spawn group when one group dies
Keeps doing constant spawn after 2nd group dies

To test: 2 groups die, what about the 3rd one
2024-02-27 15:44:11 -05:00
0fd0584a50 Fixed enemy death resuming spawner timers unexpectedly. Now checks if the constant spawn is done to decide if spawning should end. 2024-02-04 18:25:23 -05:00
8e50c6d455 Fix spawning for gala and fix archer atk speed 2023-11-13 22:26:24 -05:00
c8d2e43326 Add timed victory and config changes 2023-11-13 20:03:28 -05:00
e8d89dbd03 Balanced level configs 2023-11-13 18:57:58 -05:00
2c701112ad Add levels missing config; Add island float animation 2023-11-13 17:56:14 -05:00
e1ffb8c887 Add berries to all levels 2023-11-13 17:47:23 -05:00
2ec32f8832 Merge branch 'main' into origin/feature/berriesInteractions 2023-11-13 17:27:36 -05:00
Felix Boucher
7dba305d30 fixes to berry harvesting
- berry harvester appears on bush tiles
- change berry resource for food instead
- some structural change to reduce bugs
2023-11-12 18:26:36 -05:00
4ae8f0dcfa Start delay with for loop and breakTag 2023-11-04 10:01:40 -04:00
5211bd9ae9 Fix spawn configs and levels to spawn ok amount of enemies 2023-10-23 21:56:10 -04:00
90f01233f4 Added smolEye 2023-10-23 21:37:41 -04:00
c143d79fde Playing around with level configs and balanced units 2023-10-23 20:47:57 -04:00