Ader Alisma 01
5329a486ee
Merge remote-tracking branch 'origin/main' into art/creeper
2025-09-07 19:03:23 -04:00
b05a3245c0
implemented desert heavy monster ( #16 )
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Reviewed-on: #16
Reviewed-by: EliaGingras1 <william-gin1@hotmail.com>
Co-authored-by: Adam Salah <adam-hamid.salah-salah.1@ens.etsmtl.ca>
Co-committed-by: Adam Salah <adam-hamid.salah-salah.1@ens.etsmtl.ca>
2025-09-07 22:46:45 +00:00
Ader Alisma 01
777b41e9ac
Removed testing level config
2025-09-07 18:40:50 -04:00
24bb8c96c0
Creeper art; Creeplings; Basic desert monster simple reskin
2025-09-07 17:19:56 -04:00
2b59f41997
Merge branch 'main' into art/creeper
2025-09-07 15:31:38 -04:00
efafc2bddc
art/ghostLady ( #13 )
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- Added spoopy ahh ghost monster
Reviewed-on: #13
Co-authored-by: Craftelia <william-gin1@hotmail.com>
Co-committed-by: Craftelia <william-gin1@hotmail.com>
2025-07-27 20:56:07 +00:00
Ader Alisma 01
78c98ac94e
Fixed detection
2025-07-13 19:19:07 -04:00
Ader Alisma 01
3ae0de86ba
Changed creepling to be an array
2025-07-13 18:28:34 -04:00
b0c3bf5ba1
Add Scorpion unit; balance ranged units; balanced level13
2024-11-02 16:42:54 -04:00
b90ece779d
added level 13
2024-11-02 14:35:23 -04:00
af5dd22bc2
Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
2024-10-29 15:46:57 -04:00
321d6bdff7
Balance level 1-6 and archer
2024-07-12 11:19:51 -04:00
069c7eda00
Cards and level spawning balance testing, Fixed some error logs
2024-06-23 10:15:52 -04:00
bc4b4c30a8
Fixed spawning decrementation and changing spawner objectives dynamically
2024-03-02 16:26:47 -05:00
8921c898ec
Fix ConstantSpawn to change constant spawn group when one group dies
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Keeps doing constant spawn after 2nd group dies
To test: 2 groups die, what about the 3rd one
2024-02-27 15:44:11 -05:00
0fd0584a50
Fixed enemy death resuming spawner timers unexpectedly. Now checks if the constant spawn is done to decide if spawning should end.
2024-02-04 18:25:23 -05:00
8e50c6d455
Fix spawning for gala and fix archer atk speed
2023-11-13 22:26:24 -05:00
c8d2e43326
Add timed victory and config changes
2023-11-13 20:03:28 -05:00
e8d89dbd03
Balanced level configs
2023-11-13 18:57:58 -05:00
2c701112ad
Add levels missing config; Add island float animation
2023-11-13 17:56:14 -05:00
e1ffb8c887
Add berries to all levels
2023-11-13 17:47:23 -05:00
2ec32f8832
Merge branch 'main' into origin/feature/berriesInteractions
2023-11-13 17:27:36 -05:00
Felix Boucher
7dba305d30
fixes to berry harvesting
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- berry harvester appears on bush tiles
- change berry resource for food instead
- some structural change to reduce bugs
2023-11-12 18:26:36 -05:00
4ae8f0dcfa
Start delay with for loop and breakTag
2023-11-04 10:01:40 -04:00
5211bd9ae9
Fix spawn configs and levels to spawn ok amount of enemies
2023-10-23 21:56:10 -04:00
90f01233f4
Added smolEye
2023-10-23 21:37:41 -04:00
c143d79fde
Playing around with level configs and balanced units
2023-10-23 20:47:57 -04:00