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Conjure/gather-and-defend
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Code Issues Pull Requests 1 Projects Wiki Activity
333 Commits 16 Branches 0 Tags
Commit Graph

5 Commits

Author SHA1 Message Date
MaximilienBlanchardBizien1
e36d43d69a - Fixed an issue where the castle arrow couldn't fire at enemies in an angle, and only straight forward;
- Modified the castle's infos so that it fires only 4 arrows per intervals instead of 5.
2025-01-05 16:33:16 -05:00
MaximilienBlanchardBizien1
503a8dedbc Implemented the basis for the castle unit, including having it shoot, the shooting range, and the upgrading logic. 2025-01-05 10:49:19 -05:00
MaximilienBlanchardBizien1
116d9610c4 Implemented Castle data to the game. The only thing it's missing is the attack pattern. 2024-11-07 15:35:36 -05:00
craftwill
12e5f4bc55 Added missing Ally tags and sorting order type for enemies 2024-10-13 12:10:18 -04:00
craftwill
58fc194bb8 Add unitUpgrade UI sprites and prefab; Also added hpBars to buildings 2024-09-09 10:16:01 -04:00
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