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Conjure/gather-and-defend
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gather-and-defend/Assets/Prefabs/Buildings
History
MaximilienBlanchardBizien1 e36d43d69a - Fixed an issue where the castle arrow couldn't fire at enemies in an angle, and only straight forward;
- Modified the castle's infos so that it fires only 4 arrows per intervals instead of 5.
2025-01-05 16:33:16 -05:00
..
Castle.prefab
- Fixed an issue where the castle arrow couldn't fire at enemies in an angle, and only straight forward;
2025-01-05 16:33:16 -05:00
Castle.prefab.meta
Add unitUpgrade UI sprites and prefab; Also added hpBars to buildings
2024-09-09 10:16:01 -04:00
House.prefab
Implemented Castle data to the game. The only thing it's missing is the attack pattern.
2024-11-07 15:35:36 -05:00
House.prefab.meta
Add unitUpgrade UI sprites and prefab; Also added hpBars to buildings
2024-09-09 10:16:01 -04:00
Mill.prefab
Added missing Ally tags and sorting order type for enemies
2024-10-13 12:10:18 -04:00
Mill.prefab.meta
Add unitUpgrade UI sprites and prefab; Also added hpBars to buildings
2024-09-09 10:16:01 -04:00
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