Logo
Explore Help
Register Sign In
Conjure/gather-and-defend
9
0
Fork 0
You've already forked gather-and-defend
Code Issues Pull Requests 1 Projects Wiki Activity
gather-and-defend/Assets/Prefabs/Buildings
History
craftwill 05a9fa2112 Add castle sprite and change its dmg 2->3 (#3)
Reviewed-on: #3
Reviewed-by: Ader_Alisma <ader.alisma.1@ens.etsmtl.ca>
Co-authored-by: craftwill <william-gin1@hotmail.com>
Co-committed-by: craftwill <william-gin1@hotmail.com>
2025-03-02 18:06:54 +00:00
..
Castle.prefab
Add castle sprite and change its dmg 2->3 (#3)
2025-03-02 18:06:54 +00:00
Castle.prefab.meta
Add unitUpgrade UI sprites and prefab; Also added hpBars to buildings
2024-09-09 10:16:01 -04:00
House.prefab
Implemented Castle data to the game. The only thing it's missing is the attack pattern.
2024-11-07 15:35:36 -05:00
House.prefab.meta
Add unitUpgrade UI sprites and prefab; Also added hpBars to buildings
2024-09-09 10:16:01 -04:00
Mill.prefab
Added missing Ally tags and sorting order type for enemies
2024-10-13 12:10:18 -04:00
Mill.prefab.meta
Add unitUpgrade UI sprites and prefab; Also added hpBars to buildings
2024-09-09 10:16:01 -04:00
Powered by Gitea Version: 1.23.1 Page: 14ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API