86 Commits

Author SHA1 Message Date
Jason Durand 01
b275bcc1db Using AnimationCurve instead of cubic ease out for jump 2022-04-02 05:26:04 -04:00
Jason Durand 01
74eb85dad5 Quickly integrated health bar 2022-04-02 05:12:27 -04:00
Jason Durand 01
6343c83a4e Unzoomed camera 2022-04-02 04:50:55 -04:00
Jason Durand 01
c8649ed6f9 Added basic monster spawners 2022-04-02 04:45:21 -04:00
Jason Durand 01
761d6876cc Fixed safezone collider enabled by default + Added empty Arena component 2022-04-02 04:16:36 -04:00
Jason Durand 01
4daed34748 Added UI Canvas to SampleScene + Added Arena sorting layer 2022-04-02 04:05:55 -04:00
Jason Durand 01
8e2e737214 Moved Camera/Lights to SampleScene via prefab 2022-04-02 03:57:55 -04:00
Jason Durand 01
907a828d84 Pull request #1: Jason
Merge in CEGJ/ludumdare50 from jason to dev

* commit '4e91117d4bfe1d5b811a65b5fd008b715891f55a':
  Forgot to remove BaseState
  Pretty ok transition in out of safe zone
  Moved input action setup to PlayerInput component
  Quick normal to jumping transition + Camera
  Apply changes to Vampire prefab
  Actually use rigidbody2d
  Added quick joystick to move + scriptableobject
2022-04-02 07:45:52 +00:00
Jason Durand 01
4e91117d4b Forgot to remove BaseState 2022-04-02 03:45:01 -04:00
Jason Durand 01
c96de9dabd Merge branch 'dev' of https://bitbucket.clubconjure.com/scm/cegj/ludumdare50 into jason 2022-04-02 03:42:19 -04:00
Jason Durand 01
35b28e65b4 Pretty ok transition in out of safe zone 2022-04-02 03:35:56 -04:00
Yann Dupont 01
5845572062 Throw start 2022-04-02 02:00:40 -04:00
Yann Dupont 01
5bf42826ed Merge branch 'dev' into yann 2022-04-02 01:38:31 -04:00
Yann Dupont 01
c428a0e96f Throw start 2022-04-02 01:34:50 -04:00
Soulaha Balde
5dc00cf751 Merge branch 'dev' of https://bitbucket.clubconjure.com/scm/cegj/ludumdare50 into dev 2022-04-02 01:33:28 -04:00
Soulaha Balde
fd74f48350 Entity can damage another with periodic attacks 2022-04-02 01:29:49 -04:00
Jason Durand 01
10f36045f8 Merge remote-tracking branch 'origin/dev' into jason 2022-04-02 01:15:56 -04:00
Jason Durand 01
4d15122de9 Moved input action setup to PlayerInput component 2022-04-02 01:14:22 -04:00
Jason Durand 01
c6c92a6e5e Quick normal to jumping transition + Camera 2022-04-02 01:12:35 -04:00
Yann Dupont 01
2657ca3d20 Sound manager 2022-04-02 00:45:56 -04:00
Yann Dupont 01
17c95b8f01 Enemy Spawner 2022-04-02 00:40:32 -04:00
Soulaha Balde
10e9fc074b Basic entities move into atk range to target 2022-04-02 00:30:13 -04:00
Yann Dupont 01
8794d913bf Health bar 2022-04-02 00:15:10 -04:00
Yann Dupont 01
606b349c92 Minion bar cont'd 2022-04-01 23:52:36 -04:00
Jason Durand 01
df13976d24 Apply changes to Vampire prefab 2022-04-01 23:52:25 -04:00
Jason Durand 01
a197f5f5e6 Actually use rigidbody2d 2022-04-01 23:50:33 -04:00
Jason Durand 01
1e1f4b29f0 Merge branch 'dev' into jason 2022-04-01 23:36:13 -04:00
Jason Durand 01
edea89cc59 Added quick joystick to move + scriptableobject 2022-04-01 23:35:34 -04:00
Yann Dupont 01
74bf8b0ae8 Merge branch 'yann' into dev 2022-04-01 23:28:38 -04:00
Yann Dupont 01
310af5b5c3 Minion bar start 2022-04-01 23:21:49 -04:00
Jason Durand 01
18cf3b7870 Added player prefab + Input map 2022-04-01 22:56:38 -04:00
Yann Dupont 01
84c0b699bb Test scene 2022-04-01 20:58:13 -04:00
Soulaha Balde
9a98d56c95 Init commit 2022-04-01 20:31:23 -04:00
Jason Durand 01
08bf5b190a Updated idea version control 2022-04-01 20:31:07 -04:00
Jason Durand 01
2ab4de9d1d Added personal scene 2022-04-01 20:21:15 -04:00
Jason Durand 01
a3f899f521 Initial commit 2022-03-30 20:31:37 -04:00