173 Commits

Author SHA1 Message Date
Jean Lamarre
8912d8125f postprocessing? 2022-10-29 15:32:05 -04:00
Jean Lamarre
055124b1bd wip fix 2022-10-29 15:31:20 -04:00
Jean Lamarre
c8c7b23e1a fix CRT 2022-10-29 15:23:29 -04:00
Jean Lamarre
9843650fb3 wip visual 2022-10-29 15:20:28 -04:00
Soulaha
f37d9f652e Pull request #18: Obstacles
Merge in CEGJ/32bit_jam_conjure from Obstacles to Dev

* commit '0e5a5a9123b51bb734dbeee17aa94652c67d993e':
  Add unity event
  Added obj spawner
2022-10-29 19:05:38 +00:00
Soulaha Balde
0e5a5a9123 Merge branch 'Dev' into Obstacles 2022-10-29 15:02:49 -04:00
Soulaha Balde
54a2575703 Add unity event 2022-10-29 15:02:18 -04:00
Soulaha Balde
2f486c38eb Scene setup 2022-10-29 14:56:03 -04:00
William Gingras 01
66211085cb Pull request #17: Working ragdoll; Added sounds bytes utils
Merge in CEGJ/32bit_jam_conjure from ragdollGucci to Dev

* commit 'c7e2ba805b4859484594ba5d31d0a8308f7d1895':
  Working ragdoll; Added sounds bytes utils
2022-10-29 18:46:32 +00:00
c7e2ba805b Working ragdoll; Added sounds bytes utils 2022-10-29 14:45:29 -04:00
Jean Lamarre
aea0ed7270 tune down noise shader 2022-10-29 14:04:10 -04:00
Jean Lamarre
f0bbc14f89 Merge branch 'Dev' into Retro-Visual
# Conflicts:
#	Assets/Material/Rock texture light.mat
#	Assets/Material/Rock texture light.mat.meta
#	Assets/Prefabs/Level1.prefab
2022-10-29 13:49:49 -04:00
Jean Lamarre
f2714ac16e icon 2022-10-29 13:47:20 -04:00
William Gingras 01
6535829abd Pull request #16: More details in level and level1, added windmills
Merge in CEGJ/32bit_jam_conjure from PolishingLevel1 to Dev

* commit 'aac756a05fbd4da5644d2ee4f3c34326d98402ce':
  More details in level and level1, added windmills
2022-10-29 17:41:47 +00:00
aac756a05f merged level2 and level1 2022-10-29 13:40:27 -04:00
1d1e411b9b More details in level and level1, added windmills 2022-10-29 13:33:21 -04:00
Jean Lamarre
f18ababda3 Menu + spalsh screen 2022-10-29 13:32:41 -04:00
Alain Abboud (Lingito / Swifty)
d51cb23741 Pull request #15: Level2
Merge in CEGJ/32bit_jam_conjure from Level2 to Dev

* commit 'b0a45120714a6a35398e420061200e7861e31f10':
  Level 2 finished
  Level2 partially done
2022-10-29 17:28:18 +00:00
Alain Abboud
b0a4512071 Merge remote-tracking branch 'origin/Dev' into Level2 2022-10-29 13:24:59 -04:00
Soulaha Balde
0dff2c1329 Merge branch 'Dev' into GameLogic 2022-10-29 13:11:04 -04:00
Alain Abboud
a92e4ba34c Level 2 finished 2022-10-29 12:59:35 -04:00
William Gingras 01
41b74ee026 Pull request #14: Level1 basic 3D models integration
Merge in CEGJ/32bit_jam_conjure from Level1 to Dev

* commit '4bf5f8692697faf62efcf5a21d53a373151cc4c1':
  Added background back, but its easier to see the level elements now
  Level graphical rework
  Level1 basic 3D models integration
2022-10-29 16:27:55 +00:00
4bf5f86926 Added background back, but its easier to see the level elements now 2022-10-29 12:27:07 -04:00
Yumahey
557d395d7e Level graphical rework 2022-10-29 11:56:08 -04:00
Jean Lamarre
113ec2dffd Revert "Level1 basic 3D models integration"
This reverts commit dd60346aaa49c5dc2cb3ed72546919fa63e01e59.
2022-10-29 05:15:27 -04:00
Jean Lamarre
5e7a9ed899 trying to fix UI broken a bit 2022-10-29 05:14:57 -04:00
Jean Lamarre
da6500e9bc Merge branch 'Retro-Visual' of https://bitbucket.clubconjure.com/scm/cegj/32bit_jam_conjure into Level1-wShader 2022-10-29 03:55:59 -04:00
Jean Lamarre
d4eb08d7ed fix menu UI cassé a cause Shader + fineTouch 2022-10-29 03:54:34 -04:00
Jean Lamarre
f4cad8a5c5 Merge branch 'Dev' of https://bitbucket.clubconjure.com/scm/cegj/32bit_jam_conjure into Retro-Visual 2022-10-29 03:13:41 -04:00
Jean Lamarre
56cff00ba5 quite good i think 2022-10-29 03:12:54 -04:00
dd60346aaa Level1 basic 3D models integration 2022-10-28 20:04:39 -04:00
Alain Abboud
3aecbd1d59 Level2 partially done 2022-10-28 19:59:29 -04:00
William Gingras 01
6fd4f13496 Pull request #13: Added prefabs for: DungeonWalls, Rocks, Thief, DungeonProps
Merge in CEGJ/32bit_jam_conjure from unpack3dModels to Dev

* commit '599735ca72f8c222def97ca03081a58d05228ac2':
  Added prefabs for: DungeonWalls, Rocks, Thief, DungeonProps
2022-10-28 23:04:06 +00:00
599735ca72 Added prefabs for: DungeonWalls, Rocks, Thief, DungeonProps 2022-10-28 18:53:23 -04:00
Alain Abboud (Lingito / Swifty)
1f2d1d02e8 Pull request #12: Level 1 completed
Merge in CEGJ/32bit_jam_conjure from Level2 to Dev

* commit 'a614eeef0ac6d442de2af2651d7e4f3bef5c21ab':
  Level 1 completed
2022-10-28 22:35:20 +00:00
Alain Abboud
a614eeef0a Level 1 completed 2022-10-28 18:30:32 -04:00
William Gingras 01
4289cb720a Pull request #11: Heads/origin/LevelDesign
Merge in CEGJ/32bit_jam_conjure from heads/origin/LevelDesign to Dev

* commit 'e59b2cd7084930d8b96ebfddf619ea45e6f2ffef':
  Level1 changed
  Level prefabs
  Première zone terminée, mouvement ajusté
  Models
  First Level design
2022-10-28 22:03:35 +00:00
Alain Abboud
e59b2cd708 Level1 changed 2022-10-28 17:59:25 -04:00
c8b87eb04c Pull request #10: Ragdoll
Merge in CEGJ/32bit_jam_conjure from Ragdoll to Dev

* commit '65835ffdfa0847b2a57e557d330e4df8d089b367':
  Added Radoll script with example
2022-10-28 21:49:13 +00:00
Alain Abboud
f1bd3d4d16 Level prefabs 2022-10-28 17:48:55 -04:00
Jean Lamarre
d0ebab4643 wip shaders!! 2022-10-28 15:54:00 -04:00
Jean Lamarre
3dc83774af wip visual #learningstuff 2022-10-28 14:41:09 -04:00
Soulaha Balde
1690b969ac Can go from main menu to game and end game 2022-10-27 21:39:34 -04:00
Soulaha Balde
603ef2f51f singleton game controller 2022-10-27 21:16:34 -04:00
Alain Abboud
df13db7a9f Première zone terminée, mouvement ajusté 2022-10-27 01:30:18 -04:00
Alain Abboud
0d86a0a5e0 Merge remote-tracking branch 'origin/Dev' into origin/LevelDesign 2022-10-27 00:21:43 -04:00
Alain Abboud
098d4884a9 Merge remote-tracking branch 'origin/dev' into origin/LevelDesign 2022-10-27 00:05:05 -04:00
louishorlaville
4f049341ae Reduced movement speed Player 2022-10-24 22:51:57 -04:00
Soulaha Balde
a2ad4a99d2 Added obj spawner 2022-10-24 22:06:38 -04:00
louishorlaville
709aad20f0 Added Speed Control to CharacterMovement 2022-10-24 22:04:08 -04:00