53 Commits

Author SHA1 Message Date
Soulaha Balde
a2ad4a99d2 Added obj spawner 2022-10-24 22:06:38 -04:00
Soulaha Balde
8727aaceaa fix vanish unhook 2022-10-23 21:16:49 -04:00
Soulaha Balde
b50661c8d3 Rotator exist but cant go fast for collisions 2022-10-23 21:13:28 -04:00
Soulaha Balde
e3138296c8 Added rotating object 2022-10-23 19:38:29 -04:00
Soulaha Balde
588640b61e added magnitude to Vanisher inspector 2022-10-23 18:39:16 -04:00
Soulaha Balde
5b1d030d3d Shake obj before vanish 2022-10-23 18:36:32 -04:00
Soulaha Balde
b95d04923c Created vanish prefab 2022-10-23 15:50:06 -04:00
Soulaha Balde
b57f51cfb5 Obj can vanish and reappear on interaction 2022-10-23 15:49:05 -04:00
Soulaha Balde
eb1c9acdea Added a blow zone 2022-10-23 15:08:50 -04:00
Soulaha Balde
bde9e991fd Create path tracing prefab 2022-10-23 12:44:41 -04:00
Soulaha Balde
4effa7adb1 Removed debug log,
pushed on dev by mistake
2022-10-23 12:34:22 -04:00
Soulaha Balde
0dd2e58915 Merge branch 'Dev' of https://bitbucket.clubconjure.com/scm/cegj/32bit_jam_conjure into Dev 2022-10-23 12:33:16 -04:00
Soulaha Balde
2416b70c2c A obj can trace a path, and loop or reverse 2022-10-23 12:32:40 -04:00
louishorlaville
79b3f8c681 Added bounce material for the player 2022-10-22 23:23:02 -04:00
louishorlaville
903a2e443d Fixed Player jump 2022-10-22 21:08:34 -04:00
Soulaha Balde
6b5c481c6f Trigger zone can trigger triggerable obj
Example in SlidingDoor in Obstacle scene
2022-10-21 23:25:18 -04:00
Soulaha Balde
beafdf2078 Stuns can knockback player in chosen dir 2022-10-21 22:23:21 -04:00
Soulaha Balde
fd9cee838c Moved stun logic to obj instead of player 2022-10-21 21:55:05 -04:00
Soulaha Balde
b9777f7a62 Colliding with certain obj can stun the player 2022-10-21 21:30:19 -04:00
Soulaha Balde
babbc78b4f MErge into dev scene 2022-10-21 20:38:57 -04:00
Soulaha Balde
739ab57760 Create initial player prefab 2022-10-21 17:06:19 -04:00
Soulaha Balde
39283354c1 Grapple uses new input system 2022-10-21 16:12:21 -04:00
Louis Horlaville
c21f388eca Pull request #6: tweaked rigidbody values and jump mechanic, still incomplete tho
Merge in CEGJ/32bit_jam_conjure from CharacterMovement to Dev

* commit '740f2351607a131ad5ec5a6f7bdc496e01aec52f':
  tweaked rigidbody values and jump mechanic, still incomplete tho
2022-10-20 03:50:22 +00:00
louishorlaville
740f235160 tweaked rigidbody values and jump mechanic, still incomplete tho 2022-10-19 23:49:26 -04:00
Soulaha Balde
d665594181 added floor to grabeable layers 2022-10-19 22:57:42 -04:00
Soulaha Balde
577acaa515 merge into dev scene 2022-10-19 22:49:02 -04:00
Soulaha Balde
97176fa0de Move files around 2022-10-19 22:24:40 -04:00
Soulaha
8bc85ac731 Pull request #5: Grappling
Merge in CEGJ/32bit_jam_conjure from grappling to Dev

* commit 'b2c581a8d53e5c8fa516a7c77953a0dc6dbf9e37':
  save scene
  Can move up and down on rope Change boosting technique
  new test area
  Change hit marker to a ui element
  Rope lerps to grapple point
  Can grapple objects with rigidbodies
  Added grapple layer mask
  Added follow camera
  Grapple moves player and is represented
  Base for grappling
2022-10-20 02:17:54 +00:00
Soulaha Balde
b2c581a8d5 save scene 2022-10-19 22:16:14 -04:00
louishorlaville
c14b6e30ae saved scene 2022-10-19 21:56:53 -04:00
Soulaha Balde
c079a6ccba Can move up and down on rope
Change boosting technique
2022-10-19 21:35:22 -04:00
Soulaha Balde
5b7c6ab2e6 new test area 2022-10-19 19:42:35 -04:00
louishorlaville
f58dd0ae5b Added jump and tweaked jump while walking interaction 2022-10-19 19:38:06 -04:00
Soulaha Balde
5bbc3a40c1 Change hit marker to a ui element 2022-10-19 19:18:11 -04:00
Soulaha Balde
92be2fc57f Rope lerps to grapple point 2022-10-19 15:35:46 -04:00
Soulaha Balde
62267b6f2e Can grapple objects with rigidbodies 2022-10-19 15:14:02 -04:00
Soulaha Balde
e42f7e8f81 Added grapple layer mask 2022-10-19 11:18:36 -04:00
Soulaha Balde
a90c5c1f54 Added follow camera 2022-10-19 10:20:18 -04:00
louishorlaville
0e32c69f2a added small jump 2022-10-18 23:41:28 -04:00
louishorlaville
6d0a7912e0 added walk and input system 2022-10-18 23:28:01 -04:00
Soulaha Balde
f1e247a9ec Grapple moves player and is represented 2022-10-18 23:22:05 -04:00
Soulaha Balde
3c870ee22f Base for grappling 2022-10-18 15:17:47 -04:00
Jean Lamarre
2c0005464f Conjure logo 2022-10-17 12:39:02 -04:00
Jean Lamarre
f5cd8ae63e button prefab and preliminare credits 2022-10-17 12:25:35 -04:00
Jean Lamarre
c665f8d0a7 main menu first draft 2022-10-17 12:17:56 -04:00
Jean Lamarre
97facc06fd Merge branch 'master' of https://bitbucket.clubconjure.com/scm/cegj/32bit_jam_conjure into UI-MainMenu 2022-10-17 12:07:12 -04:00
Jean Lamarre
f8bd21101d addded tmp 2022-10-17 12:05:46 -04:00
Jean Lamarre
954d089fa3 Tiled test 2022-10-17 12:04:26 -04:00
Jean Lamarre
0bb5f15109 testSprite 2022-10-17 12:03:14 -04:00
Jean Lamarre
2ff07ca50c Add main scene and new input system 2022-10-17 11:33:39 -04:00