Soulaha Balde
b95d04923c
Created vanish prefab
2022-10-23 15:50:06 -04:00
Soulaha Balde
b57f51cfb5
Obj can vanish and reappear on interaction
2022-10-23 15:49:05 -04:00
Soulaha Balde
eb1c9acdea
Added a blow zone
2022-10-23 15:08:50 -04:00
Soulaha Balde
bde9e991fd
Create path tracing prefab
2022-10-23 12:44:41 -04:00
Soulaha Balde
4effa7adb1
Removed debug log,
...
pushed on dev by mistake
2022-10-23 12:34:22 -04:00
Soulaha Balde
0dd2e58915
Merge branch 'Dev' of https://bitbucket.clubconjure.com/scm/cegj/32bit_jam_conjure into Dev
2022-10-23 12:33:16 -04:00
Soulaha Balde
2416b70c2c
A obj can trace a path, and loop or reverse
2022-10-23 12:32:40 -04:00
louishorlaville
79b3f8c681
Added bounce material for the player
2022-10-22 23:23:02 -04:00
louishorlaville
903a2e443d
Fixed Player jump
2022-10-22 21:08:34 -04:00
Soulaha Balde
6b5c481c6f
Trigger zone can trigger triggerable obj
...
Example in SlidingDoor in Obstacle scene
2022-10-21 23:25:18 -04:00
Soulaha Balde
beafdf2078
Stuns can knockback player in chosen dir
2022-10-21 22:23:21 -04:00
Soulaha Balde
fd9cee838c
Moved stun logic to obj instead of player
2022-10-21 21:55:05 -04:00
Soulaha Balde
b9777f7a62
Colliding with certain obj can stun the player
2022-10-21 21:30:19 -04:00
Soulaha Balde
babbc78b4f
MErge into dev scene
2022-10-21 20:38:57 -04:00
Soulaha Balde
739ab57760
Create initial player prefab
2022-10-21 17:06:19 -04:00
Soulaha Balde
39283354c1
Grapple uses new input system
2022-10-21 16:12:21 -04:00
Louis Horlaville
c21f388eca
Pull request #6 : tweaked rigidbody values and jump mechanic, still incomplete tho
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Merge in CEGJ/32bit_jam_conjure from CharacterMovement to Dev
* commit '740f2351607a131ad5ec5a6f7bdc496e01aec52f':
tweaked rigidbody values and jump mechanic, still incomplete tho
2022-10-20 03:50:22 +00:00
louishorlaville
740f235160
tweaked rigidbody values and jump mechanic, still incomplete tho
2022-10-19 23:49:26 -04:00
Soulaha Balde
d665594181
added floor to grabeable layers
2022-10-19 22:57:42 -04:00
Soulaha Balde
577acaa515
merge into dev scene
2022-10-19 22:49:02 -04:00
Soulaha Balde
97176fa0de
Move files around
2022-10-19 22:24:40 -04:00
Soulaha
8bc85ac731
Pull request #5 : Grappling
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Merge in CEGJ/32bit_jam_conjure from grappling to Dev
* commit 'b2c581a8d53e5c8fa516a7c77953a0dc6dbf9e37':
save scene
Can move up and down on rope Change boosting technique
new test area
Change hit marker to a ui element
Rope lerps to grapple point
Can grapple objects with rigidbodies
Added grapple layer mask
Added follow camera
Grapple moves player and is represented
Base for grappling
2022-10-20 02:17:54 +00:00
Soulaha Balde
b2c581a8d5
save scene
2022-10-19 22:16:14 -04:00
louishorlaville
c14b6e30ae
saved scene
2022-10-19 21:56:53 -04:00
Soulaha Balde
c079a6ccba
Can move up and down on rope
...
Change boosting technique
2022-10-19 21:35:22 -04:00
Soulaha Balde
5b7c6ab2e6
new test area
2022-10-19 19:42:35 -04:00
louishorlaville
f58dd0ae5b
Added jump and tweaked jump while walking interaction
2022-10-19 19:38:06 -04:00
Soulaha Balde
5bbc3a40c1
Change hit marker to a ui element
2022-10-19 19:18:11 -04:00
Soulaha Balde
92be2fc57f
Rope lerps to grapple point
2022-10-19 15:35:46 -04:00
Soulaha Balde
62267b6f2e
Can grapple objects with rigidbodies
2022-10-19 15:14:02 -04:00
Soulaha Balde
e42f7e8f81
Added grapple layer mask
2022-10-19 11:18:36 -04:00
Soulaha Balde
a90c5c1f54
Added follow camera
2022-10-19 10:20:18 -04:00
louishorlaville
0e32c69f2a
added small jump
2022-10-18 23:41:28 -04:00
louishorlaville
6d0a7912e0
added walk and input system
2022-10-18 23:28:01 -04:00
Soulaha Balde
f1e247a9ec
Grapple moves player and is represented
2022-10-18 23:22:05 -04:00
Soulaha Balde
3c870ee22f
Base for grappling
2022-10-18 15:17:47 -04:00
Jean Lamarre
2c0005464f
Conjure logo
2022-10-17 12:39:02 -04:00
Jean Lamarre
f5cd8ae63e
button prefab and preliminare credits
2022-10-17 12:25:35 -04:00
Jean Lamarre
c665f8d0a7
main menu first draft
2022-10-17 12:17:56 -04:00
Jean Lamarre
97facc06fd
Merge branch 'master' of https://bitbucket.clubconjure.com/scm/cegj/32bit_jam_conjure into UI-MainMenu
2022-10-17 12:07:12 -04:00
Jean Lamarre
f8bd21101d
addded tmp
2022-10-17 12:05:46 -04:00
Jean Lamarre
954d089fa3
Tiled test
2022-10-17 12:04:26 -04:00
Jean Lamarre
0bb5f15109
testSprite
2022-10-17 12:03:14 -04:00
Jean Lamarre
2ff07ca50c
Add main scene and new input system
2022-10-17 11:33:39 -04:00
Jean Lamarre
78799ac51a
remove tutorial info
2022-10-16 19:16:33 -04:00
Jean Lamarre
a882e9f1d9
settings unity
2022-10-16 18:57:37 -04:00
Jean Lamarre
2ceef3c9e5
unity init
2022-10-16 18:49:46 -04:00