Commit Graph

  • 7f6a057361 ajout du son de la bombe qui explose master JoelLapointe86 2015-12-01 21:20:43 -05:00
  • b4cc1dc6ce Trousse est maintenant fonctionnel JoelLapointe86 2015-12-01 21:04:07 -05:00
  • 354821e715 la bombe tu maintenant l'ennemi JoelLapointe86 2015-12-01 20:31:29 -05:00
  • c19bf50e2f Added death text MartinRemi 2015-11-30 18:46:24 -05:00
  • 86f815f3b2 Fixed reference on master scene MartinRemi 2015-11-30 18:29:40 -05:00
  • 2609ea1609 Merge branch 'master' of https://github.com/ConjureETS/Labo_2_equ_2_a15 MartinRemi 2015-11-30 18:24:59 -05:00
  • 13cb70e7f1 Added sound when jumping/firing/picking-up alsarazin 2015-11-30 18:25:48 -05:00
  • 687dbe82b7 Removed life when falling MartinRemi 2015-11-30 18:24:35 -05:00
  • 8447b8123a Fixed jump and wall sticking (not perfect) alsarazin 2015-11-25 16:09:28 -05:00
  • 2348007017 Added death MartinRemi 2015-11-25 13:16:53 -05:00
  • 77de950b72 Pick ups 50% fonctionnel JoelLapointe86 2015-11-25 00:55:53 -05:00
  • 615180326d Enemy are now using health script MartinRemi 2015-11-22 12:01:02 -05:00
  • f5aa6a457b ennemi meurt, missile explose JoelLapointe86 2015-11-17 22:53:20 -05:00
  • 44069a74b1 Ennemi meurt, missile explose JoelLapointe86 2015-11-17 22:36:21 -05:00
  • 91f044026e Added a start menu alsarazin 2015-11-17 12:02:02 -05:00
  • 72d4bc31a9 FIxed text position MartinRemi 2015-11-17 11:28:07 -05:00
  • ffa8a0eff2 Fixed some references MartinRemi 2015-11-16 17:49:23 -05:00
  • 5ce963b0c3 Updated master scene MartinRemi 2015-11-16 17:46:15 -05:00
  • 5e139c87e6 Added life display MartinRemi 2015-11-16 17:42:52 -05:00
  • 26030084ef Added collision detection with enemies MartinRemi 2015-11-16 17:26:18 -05:00
  • ab20f6aca9 Added health script MartinRemi 2015-11-16 15:20:07 -05:00
  • 1a0318aaa0 Fixed rocket bug alsarazin 2015-11-11 09:56:14 -05:00
  • beba09bcb4 ajout animation + flip de l'ennemi JoelLapointe86 2015-11-10 21:10:28 -05:00
  • 7db128fcd8 Merge branch 'master' of https://github.com/ConjureETS/Labo_2_equ_2_a15 MartinRemi 2015-11-10 20:01:27 -05:00
  • c03191fa8b Added ennemy movement MartinRemi 2015-11-10 20:01:16 -05:00
  • ff569b86fe Destroyed the rockets when not visible/colliding alsarazin 2015-11-10 19:55:24 -05:00
  • ad2b5d72a6 shooting animation JoelLapointe86 2015-11-10 15:47:03 -05:00
  • 95dbd14e66 Merge remote-tracking branch 'origin/master' alsarazin 2015-11-09 17:12:51 -05:00
  • 9a0ee95db0 Rocket is created and flies in correct direction alsarazin 2015-11-09 17:09:37 -05:00
  • b3c375d1a2 Added enemy prefab MartinRemi 2015-11-09 14:04:48 -05:00
  • 0b0c015eb0 Fixed infinite fall MartinRemi 2015-11-09 12:12:34 -05:00
  • 9b2cd431a5 Initial Commit Marc-Antoine Dumont 2015-11-08 14:46:07 -05:00