Patrice Vignola
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80f6bd622a
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Fix the fucking physics
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2016-01-31 10:59:05 -05:00 |
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antoine.mcnabb
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7664e645d1
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GUI de gameplay
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2016-01-31 10:26:14 -05:00 |
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Patrice Vignola
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01361d8ae8
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
Conflicts:
Assets/scripts/RuneBehaviour.cs
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2016-01-31 09:58:35 -05:00 |
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Patrice Vignola
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fe98521b0d
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Fix
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2016-01-31 09:53:08 -05:00 |
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Dmitri Kolytchev
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a53fef82d4
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tweaking the board to a manageable size
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2016-01-31 09:41:29 -05:00 |
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Dmitri Kolytchev
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da8d5a0506
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Added Fenrir
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2016-01-31 08:38:21 -05:00 |
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Patrice Vignola
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ece88e2c7e
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Stuff
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2016-01-31 08:32:38 -05:00 |
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Dmitri Kolytchev
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072de8a736
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Importing room .obj because I'm an idiot and forgot people don't all have blender
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2016-01-31 07:40:36 -05:00 |
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Patrice Vignola
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3854ff44e7
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
Conflicts:
Assets/scripts/SelectorWithBolts.cs
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2016-01-31 07:27:16 -05:00 |
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Patrice Vignola
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cd53d3f012
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Add the rune capture basic behavior
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2016-01-31 07:26:29 -05:00 |
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RosimInc
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4001d0cc15
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-31 06:26:12 -05:00 |
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RosimInc
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1670768031
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Adjusted some code, changed the floor assets again
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2016-01-31 06:26:04 -05:00 |
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jparent
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2a731d0532
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add visual feedback (particles) when player dashes
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2016-01-31 03:25:35 -05:00 |
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RosimInc
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9685919fef
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-31 02:41:39 -05:00 |
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RosimInc
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4701ef72ef
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Darker floor design
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2016-01-31 02:41:20 -05:00 |
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Patrice Vignola
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12925f9e29
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
Conflicts:
Assets/scripts/RuneBehaviour.cs
|
2016-01-31 01:32:38 -05:00 |
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Patrice Vignola
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13179d0be0
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Fix bug on symbols not changing color correctly
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2016-01-31 01:31:30 -05:00 |
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RosimInc
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802f7a3eb2
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Updated the last two runes
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2016-01-30 23:02:01 -05:00 |
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jparent
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a8eb1d12f8
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 22:50:58 -05:00 |
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jparent
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75a825c62d
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add lookAt offset to camera for more control
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2016-01-30 22:48:06 -05:00 |
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RosimInc
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a936b3e77c
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 22:47:12 -05:00 |
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RosimInc
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87d8f9558c
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Added new rune assets
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2016-01-30 22:46:37 -05:00 |
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Patrice Vignola
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b52cf7f70e
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Fix camera
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2016-01-30 22:38:55 -05:00 |
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Patrice Vignola
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f436e8f341
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Add the dash colors to the ropes
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2016-01-30 22:22:33 -05:00 |
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Patrice Vignola
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1bd8898fa7
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Start integrating the main gameplay scene
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2016-01-30 21:35:28 -05:00 |
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Patrice Vignola
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c90d913cf4
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 20:12:57 -05:00 |
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Patrice Vignola
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bd34106af1
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Combine de board with the players and Ouija
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2016-01-30 20:08:24 -05:00 |
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jparent
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5af916dd4a
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 19:50:26 -05:00 |
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jparent
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ea674245cf
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add anchored and fixed camera behavior tests
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2016-01-30 19:49:33 -05:00 |
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RosimInc
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4da2b94dff
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 19:31:04 -05:00 |
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RosimInc
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7c4cef3a49
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Added the word solving system.
Bug: After a player finishes the game, application will crash. Make sure winning scenario is handled.
Gameplay scene is gameplay_02.unity.
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2016-01-30 19:30:39 -05:00 |
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Dmitri Kolytchev
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a29ad14324
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Adding Lit Room 2 because the reference broke and anyway I made one that fits the perspective better, you just need to make invisible walls for it
|
2016-01-30 19:19:33 -05:00 |
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Patrice Vignola
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3efe9826be
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Fix bunch of stuff
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2016-01-30 18:37:40 -05:00 |
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Dmitri Kolytchev
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4b4b2f5963
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Merge branch 'master' of github.com:ConjureETS/OuijaMTLGJ2016
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2016-01-30 18:09:25 -05:00 |
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Dmitri Kolytchev
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072315abc3
|
a bunch of stuff
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2016-01-30 18:09:21 -05:00 |
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maksimsen
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a486e6d2ba
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Sound effects with scripts and prefabs
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2016-01-30 17:44:06 -05:00 |
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jparent
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f731d34fda
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 17:35:06 -05:00 |
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jparent
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2863b716a1
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add facecam prototype
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2016-01-30 17:33:45 -05:00 |
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Patrice Vignola
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d8027c6a88
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 16:54:00 -05:00 |
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Patrice Vignola
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793ad331b8
|
Add working ropes
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2016-01-30 16:52:43 -05:00 |
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RosimInc
|
6ac3b0a2f1
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 16:40:25 -05:00 |
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RosimInc
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7daedf9b55
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Added glow when walking onto tiles.
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2016-01-30 16:40:16 -05:00 |
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jparent
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a44a6d11dd
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 15:45:00 -05:00 |
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jparent
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a403d653ee
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move the right characer prefabs to the prefab folder
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2016-01-30 15:43:31 -05:00 |
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maksimsen
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892414bd36
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SoundGen V2 for Game and Menu
SoundGen package now has different sound systems for both the Game and
the Menu
|
2016-01-30 15:42:36 -05:00 |
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maksimsen
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d33d8ecc73
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Package with the static word generator script in it
|
2016-01-30 15:14:16 -05:00 |
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RosimInc
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307643d2f3
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 14:30:05 -05:00 |
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Dmitri Kolytchev
|
e60530c787
|
Merge branch 'master' of github.com:ConjureETS/OuijaMTLGJ2016
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2016-01-30 14:26:32 -05:00 |
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Dmitri Kolytchev
|
322dc6e8e5
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Adding room with lighting, textures and narmal maps (but no colors)
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2016-01-30 14:26:25 -05:00 |
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RosimInc
|
bb6233ad93
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 13:59:35 -05:00 |
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