52 Commits

Author SHA1 Message Date
Patrice Vignola
f436e8f341 Add the dash colors to the ropes 2016-01-30 22:22:33 -05:00
Patrice Vignola
1bd8898fa7 Start integrating the main gameplay scene 2016-01-30 21:35:28 -05:00
Patrice Vignola
c90d913cf4 Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016 2016-01-30 20:12:57 -05:00
Patrice Vignola
bd34106af1 Combine de board with the players and Ouija 2016-01-30 20:08:24 -05:00
jparent
5af916dd4a Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016 2016-01-30 19:50:26 -05:00
jparent
ea674245cf add anchored and fixed camera behavior tests 2016-01-30 19:49:33 -05:00
RosimInc
4da2b94dff Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016 2016-01-30 19:31:04 -05:00
RosimInc
7c4cef3a49 Added the word solving system.
Bug: After a player finishes the game, application will crash. Make sure winning scenario is handled.
Gameplay scene is gameplay_02.unity.
2016-01-30 19:30:39 -05:00
Dmitri Kolytchev
a29ad14324 Adding Lit Room 2 because the reference broke and anyway I made one that fits the perspective better, you just need to make invisible walls for it 2016-01-30 19:19:33 -05:00
Patrice Vignola
3efe9826be Fix bunch of stuff 2016-01-30 18:37:40 -05:00
Dmitri Kolytchev
4b4b2f5963 Merge branch 'master' of github.com:ConjureETS/OuijaMTLGJ2016 2016-01-30 18:09:25 -05:00
Dmitri Kolytchev
072315abc3 a bunch of stuff 2016-01-30 18:09:21 -05:00
maksimsen
a486e6d2ba Sound effects with scripts and prefabs 2016-01-30 17:44:06 -05:00
jparent
f731d34fda Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016 2016-01-30 17:35:06 -05:00
jparent
2863b716a1 add facecam prototype 2016-01-30 17:33:45 -05:00
Patrice Vignola
d8027c6a88 Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016 2016-01-30 16:54:00 -05:00
Patrice Vignola
793ad331b8 Add working ropes 2016-01-30 16:52:43 -05:00
RosimInc
6ac3b0a2f1 Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016 2016-01-30 16:40:25 -05:00
RosimInc
7daedf9b55 Added glow when walking onto tiles. 2016-01-30 16:40:16 -05:00
jparent
a44a6d11dd Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016 2016-01-30 15:45:00 -05:00
jparent
a403d653ee move the right characer prefabs to the prefab folder 2016-01-30 15:43:31 -05:00
maksimsen
892414bd36 SoundGen V2 for Game and Menu
SoundGen package now has different sound systems for both the Game and
the Menu
2016-01-30 15:42:36 -05:00
maksimsen
d33d8ecc73 Package with the static word generator script in it 2016-01-30 15:14:16 -05:00
RosimInc
307643d2f3 Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016 2016-01-30 14:30:05 -05:00
Dmitri Kolytchev
e60530c787 Merge branch 'master' of github.com:ConjureETS/OuijaMTLGJ2016 2016-01-30 14:26:32 -05:00
Dmitri Kolytchev
322dc6e8e5 Adding room with lighting, textures and narmal maps (but no colors) 2016-01-30 14:26:25 -05:00
RosimInc
bb6233ad93 Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016 2016-01-30 13:59:35 -05:00
RosimInc
3e259dfb9c Added a collider to the tiles, and created a makeshift player controller to test it.
Changed the level generation to be centered.
2016-01-30 13:59:24 -05:00
jparent
60bb2b4a97 add spring joint test scene [jptest] 2016-01-30 13:54:36 -05:00
Patrice Vignola
1cc4ddc40f Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
Conflicts:
	Assets/characters.meta
	Assets/characters/Source/Animator_controllers/Unity_Free_anims.controller
	Assets/prefabs.meta
	ProjectSettings/ProjectSettings.asset
2016-01-30 12:59:59 -05:00
Patrice Vignola
2f3eca693c Add the players models and animations blending 2016-01-30 12:35:04 -05:00
Dmitri Kolytchev
62e1232c0e Merge branch 'master' of github.com:ConjureETS/OuijaMTLGJ2016 2016-01-30 12:34:39 -05:00
Dmitri Kolytchev
8f3979e414 tweaking ouija prefab center 2016-01-30 12:34:30 -05:00
antoine.mcnabb
4400c1e7fe Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016 2016-01-30 12:31:37 -05:00
antoine.mcnabb
196376316d Selector with bolts 2016-01-30 12:31:33 -05:00
maksimsen
cbc1eed215 Second version of music generator 2016-01-30 12:29:14 -05:00
Dmitri Kolytchev
ede0eb47f4 Exporting to OBJ and removing blenderfile 2016-01-30 11:48:24 -05:00
Dmitri Kolytchev
470dcd59e2 Adding 3d selector with textures 2016-01-30 11:44:00 -05:00
Dmitri Kolytchev
d65784b33f removing superfluous assets 2016-01-30 10:53:11 -05:00
Dmitri Kolytchev
65abb2c0fc adding a bunch of shitty selector-related assets 2016-01-30 10:50:36 -05:00
RosimInc
068de276e1 Added tile level generation with embedded runes. 2016-01-30 09:56:50 -05:00
Patrice Vignola
dbf913a02f Add player controls 2016-01-30 09:49:32 -05:00
antoine.mcnabb
5fee223ff5 Personnage 3D 2016-01-30 09:21:16 -05:00
maksimsen
731b759b0c The assets for the music generator
Attached in the UnityPackage is the code for the procedural music
generator.
2016-01-30 05:52:32 -05:00
jparent
a73dd37967 add basic splashscreen with skippable settings 2016-01-30 04:58:39 -05:00
jparent
409c8ef571 add Thumbs.db to .gitignore 2016-01-30 04:04:14 -05:00
Dmitri Kolytchev
562bb78aae Merge branch 'master' of github.com:ConjureETS/OuijaMTLGJ2016 2016-01-30 02:17:20 -05:00
Dmitri Kolytchev
96101e66d8 adding limits to player movement 2016-01-30 02:17:13 -05:00
jparent
a0b0c5f054 change settings to show meta files and force text 2016-01-30 01:34:03 -05:00
Dmitri Kolytchev
b94005c0cd Merge github.com:ConjureETS/OuijaMTLGJ2016 2016-01-30 01:15:51 -05:00