mirror of
https://github.com/ConjureETS/PillowFight.git
synced 2026-03-24 00:50:59 +00:00
Merge branch 'master' of https://github.com/ConjureETS/PillowFight
This commit is contained in:
commit
b0ac99ba0e
@ -68,6 +68,23 @@ GameObject:
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!1 &153326
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 465276}
|
||||
- 212: {fileID: 21299178}
|
||||
- 114: {fileID: 11438362}
|
||||
m_Layer: 0
|
||||
m_Name: XtoSleep
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!1 &162968
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -113,10 +130,11 @@ Transform:
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 117128}
|
||||
m_LocalRotation: {x: 0, y: -.707106829, z: 0, w: .707106709}
|
||||
m_LocalPosition: {x: -.750999987, y: 0, z: 2.46000004}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 1.42999995, y: 0, z: -.763999999}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 465276}
|
||||
- {fileID: 435764}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
@ -134,6 +152,18 @@ Transform:
|
||||
- {fileID: 411502}
|
||||
- {fileID: 482978}
|
||||
m_Father: {fileID: 420558}
|
||||
m_RootOrder: 1
|
||||
--- !u!4 &465276
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 153326}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: .529999971, y: 1.83000004, z: 0}
|
||||
m_LocalScale: {x: .5, y: .5, z: .5}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 420558}
|
||||
m_RootOrder: 0
|
||||
--- !u!4 &482978
|
||||
Transform:
|
||||
@ -267,6 +297,43 @@ MonoBehaviour:
|
||||
MaxSpawnDelay: 15
|
||||
PillowObject: {fileID: 11461144, guid: a576af077db55e24b82098add55cc9dc, type: 2}
|
||||
RelativePosition: {x: 1.60000002, y: .5, z: 0}
|
||||
--- !u!114 &11438362
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 153326}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4df912412a9c22240826d5d757414a15, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!212 &21299178
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 153326}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_SubsetIndices:
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_UseLightProbes: 0
|
||||
m_ReflectionProbeUsage: 0
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_ImportantGI: 0
|
||||
m_AutoUVMaxDistance: .5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 10
|
||||
m_Sprite: {fileID: 21300000, guid: a3560cfab1ed517429ae69fed820e26e, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
--- !u!1001 &100100000
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -279,6 +346,23 @@ Prefab:
|
||||
value:
|
||||
objectReference: {fileID: 11461144, guid: a576af077db55e24b82098add55cc9dc,
|
||||
type: 2}
|
||||
- target: {fileID: 0}
|
||||
propertyPath: m_Sprite
|
||||
value:
|
||||
objectReference: {fileID: 21300000, guid: a3560cfab1ed517429ae69fed820e26e,
|
||||
type: 3}
|
||||
- target: {fileID: 0}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: .529999971
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 0}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 1.83000004
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 0}
|
||||
propertyPath: m_SortingOrder
|
||||
value: 10
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 0}
|
||||
m_RootGameObject: {fileID: 117128}
|
||||
|
||||
@ -19,6 +19,23 @@ GameObject:
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!1 &117194
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 424988}
|
||||
- 212: {fileID: 21235850}
|
||||
- 114: {fileID: 11439634}
|
||||
m_Layer: 0
|
||||
m_Name: XtoSleep
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!1 &129522
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -142,9 +159,22 @@ Transform:
|
||||
m_LocalPosition: {x: -2.79999995, y: 1.22300005, z: -1.41900003}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 424988}
|
||||
- {fileID: 425006}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
--- !u!4 &424988
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 117194}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: .850000024, y: 1.10000002, z: 0}
|
||||
m_LocalScale: {x: .50000006, y: .5, z: .50000006}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 420558}
|
||||
m_RootOrder: 0
|
||||
--- !u!4 &425006
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -161,7 +191,7 @@ Transform:
|
||||
- {fileID: 498570}
|
||||
- {fileID: 464110}
|
||||
m_Father: {fileID: 420558}
|
||||
m_RootOrder: 0
|
||||
m_RootOrder: 1
|
||||
--- !u!4 &446668
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -433,6 +463,43 @@ MonoBehaviour:
|
||||
MaxSpawnDelay: 15
|
||||
PillowObject: {fileID: 11461144, guid: a576af077db55e24b82098add55cc9dc, type: 2}
|
||||
RelativePosition: {x: 1.60000002, y: .5, z: 0}
|
||||
--- !u!114 &11439634
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 117194}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4df912412a9c22240826d5d757414a15, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!212 &21235850
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 117194}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_SubsetIndices:
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_UseLightProbes: 0
|
||||
m_ReflectionProbeUsage: 0
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_ImportantGI: 0
|
||||
m_AutoUVMaxDistance: .5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: a3560cfab1ed517429ae69fed820e26e, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
--- !u!1001 &100100000
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 1
|
||||
|
||||
@ -16,6 +16,8 @@ public class Bed : MonoBehaviour
|
||||
|
||||
private float _nextSpawnDelay;
|
||||
|
||||
private GameObject _actionButtonUI;
|
||||
|
||||
public bool IsTaken
|
||||
{
|
||||
get { return _isTaken; }
|
||||
@ -26,6 +28,8 @@ public class Bed : MonoBehaviour
|
||||
SpawnPillow();
|
||||
|
||||
_nextSpawnDelay = GetNextSpawnDelay();
|
||||
|
||||
_actionButtonUI = transform.GetChild(0).gameObject;
|
||||
}
|
||||
|
||||
void Update()
|
||||
@ -46,6 +50,7 @@ public class Bed : MonoBehaviour
|
||||
_currentPillow = null;
|
||||
_elapsedTime = 0f;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void SpawnPillow()
|
||||
@ -103,21 +108,35 @@ public class Bed : MonoBehaviour
|
||||
_currentPillow = col.gameObject.GetComponent<Pillow>();
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
void OnCollisionExit(Collision col)
|
||||
{
|
||||
if (_currentPillow != null && col.gameObject == _currentPillow.gameObject)
|
||||
{
|
||||
_currentPillow = null;
|
||||
}
|
||||
}*/
|
||||
|
||||
/*
|
||||
if (col.gameObject.tag == "Player")
|
||||
{
|
||||
_actionButtonUI.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void OnCollisionStay(Collision col)
|
||||
{
|
||||
if (col.gameObject.tag == "Player")
|
||||
{
|
||||
if (GameManager.Instance.GetMomState() == MomBehavior.State.Warning && col.gameObject.GetComponent<Child>().GetBed() ) {
|
||||
|
||||
// show the button for sleeping when is on her way to the room
|
||||
if (!_actionButtonUI.activeSelf) {
|
||||
_actionButtonUI.SetActive(true);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (_actionButtonUI.activeSelf) {
|
||||
_actionButtonUI.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
@ -195,7 +195,7 @@ public class Child : MonoBehaviour
|
||||
_currentBed = null;
|
||||
}
|
||||
|
||||
private Bed GetBed()
|
||||
public Bed GetBed()
|
||||
{
|
||||
Collider[] colliders = Physics.OverlapSphere(GroundCheck.transform.position, 0.149f, 1 << LayerMask.NameToLayer("Bed"));
|
||||
|
||||
|
||||
18
Assets/Scripts/FaceCamera.cs
Normal file
18
Assets/Scripts/FaceCamera.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
|
||||
public class FaceCamera : MonoBehaviour {
|
||||
Transform mainCamera;
|
||||
|
||||
|
||||
// Use this for initialization
|
||||
void Start () {
|
||||
mainCamera = GameObject.FindGameObjectWithTag("MainCamera").transform;
|
||||
transform.rotation = mainCamera.rotation;
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update () {
|
||||
|
||||
}
|
||||
}
|
||||
12
Assets/Scripts/FaceCamera.cs.meta
Normal file
12
Assets/Scripts/FaceCamera.cs.meta
Normal file
@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4df912412a9c22240826d5d757414a15
|
||||
timeCreated: 1440341396
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -7,6 +7,7 @@ public class GameManager : MonoBehaviour
|
||||
{
|
||||
public int PlayerCount = 4;
|
||||
private static GameManager _instance;
|
||||
public MomBehavior mom;
|
||||
|
||||
public static GameManager Instance
|
||||
{
|
||||
@ -70,4 +71,8 @@ public class GameManager : MonoBehaviour
|
||||
|
||||
MenusManager.Instance.SetInputValues(accept, false, 0f, yAxis);
|
||||
}
|
||||
|
||||
public MomBehavior.State GetMomState() {
|
||||
return mom.GetState();
|
||||
}
|
||||
}
|
||||
|
||||
@ -20,7 +20,7 @@ public class MomBehavior : MonoBehaviour
|
||||
|
||||
public Child[] Children;
|
||||
|
||||
private enum State { Away, Warning, InRoom }
|
||||
public enum State { Away, Warning, InRoom }
|
||||
|
||||
private State _currentState;
|
||||
|
||||
@ -104,6 +104,10 @@ public class MomBehavior : MonoBehaviour
|
||||
_currentState = newState;
|
||||
}
|
||||
|
||||
public State GetState(){
|
||||
return _currentState;
|
||||
}
|
||||
|
||||
private void CheckIfSleeping()
|
||||
{
|
||||
List<Child> safeChildren = new List<Child>();
|
||||
|
||||
BIN
Assets/Sprites/360_X.png
Normal file
BIN
Assets/Sprites/360_X.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 4.5 KiB |
55
Assets/Sprites/360_X.png.meta
Normal file
55
Assets/Sprites/360_X.png.meta
Normal file
@ -0,0 +1,55 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a3560cfab1ed517429ae69fed820e26e
|
||||
timeCreated: 1440342225
|
||||
licenseType: Free
|
||||
TextureImporter:
|
||||
fileIDToRecycleName: {}
|
||||
serializedVersion: 2
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
linearTexture: 0
|
||||
correctGamma: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: .25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 0
|
||||
cubemapConvolution: 0
|
||||
cubemapConvolutionSteps: 8
|
||||
cubemapConvolutionExponent: 1.5
|
||||
seamlessCubemap: 0
|
||||
textureFormat: -1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
filterMode: -1
|
||||
aniso: 16
|
||||
mipBias: -1
|
||||
wrapMode: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
rGBM: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: .5, y: .5}
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spritePixelsToUnits: 100
|
||||
alphaIsTransparency: 1
|
||||
textureType: 8
|
||||
buildTargetSettings: []
|
||||
spriteSheet:
|
||||
sprites: []
|
||||
spritePackingTag:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -144,21 +144,4 @@ QualitySettings:
|
||||
maximumLODLevel: 0
|
||||
particleRaycastBudget: 4096
|
||||
excludedTargetPlatforms: []
|
||||
m_PerPlatformDefaultQuality:
|
||||
Android: 2
|
||||
BlackBerry: 2
|
||||
GLES Emulation: 5
|
||||
PS3: 5
|
||||
PS4: 5
|
||||
PSM: 5
|
||||
PSP2: 5
|
||||
Samsung TV: 2
|
||||
Standalone: 5
|
||||
Tizen: 2
|
||||
WP8: 5
|
||||
Web: 5
|
||||
WebGL: 3
|
||||
Windows Store Apps: 5
|
||||
XBOX360: 5
|
||||
XboxOne: 5
|
||||
iPhone: 2
|
||||
m_PerPlatformDefaultQuality: {}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user