13 Commits

Author SHA1 Message Date
jparent
9ec0a6fcdf add two player inputs in the input manager 2015-08-12 15:52:42 -04:00
jparent
fc499b9b7b remove "empty" placeholder file 2015-08-12 15:51:55 -04:00
Cyberslash17
baca9e1d20 Added Pathfinding & Direction 2015-08-12 13:52:51 -04:00
Samuel
7cc15fdd42 - Updated the Unit script
- Updated zombie and vampire prefabs
Merge branch 'master' of github.com:ConjureETS/VZ

Conflicts:
	Assets/Scenes/Sam_UnitScene.unity
2015-08-12 13:13:19 -04:00
Samuel
2eaea24800 - Updated scene (now the zombie game object contains the script that alow
them to attack and receiven damage.)
- Updated Unit script
2015-08-12 13:02:02 -04:00
samJa
7cf515031e - Added Zombie prefab
- Added Vampire prefab
2015-08-11 18:12:42 -04:00
Samuel
4690abe842 - added zombie material (temporary)
- Updated class unit (added a destroyUnit method)
- Updated ZombeUnit and VampireUnit, now the class detect that there are
	ennemies and will attack each other when intering in collision.
2015-08-11 14:39:32 -04:00
Samuel
1571326998 - Added CollisionEnter scripts 2015-08-11 14:06:23 -04:00
Samuel
5837a7f2c9 - Added Tag manager
- Added Class ZombieUnit (extends the Unit class)
- Added class VampireUnit (extends the Unit class)
2015-08-11 12:09:17 -04:00
Samuel
18c585cd29 - Added scene Sam_unitScene
- Updated .gitignore (added thumbs.db.meta and UnityVS project folder)
- Added class Unit (not finish)
- Added class Command (not finish)
2015-08-10 18:29:37 -04:00
jparent
d5ed3084aa add splashscreen with anykey to skip 2015-08-10 17:33:17 -04:00
jparent
a0799f22b9 add default project structure 2015-08-10 15:08:14 -04:00
jparent
6c0fb5ce7f initial commit 2015-08-10 14:15:33 -04:00