Samuel
bc759b6ad9
- Improved Squad class
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- Updated ZombieUnit and VampireUnit now hinerits from squad
2015-08-12 21:22:05 -04:00
Samuel
280fd57c2b
- Added Squad script (not done)
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- Updated Unit Hp property
- Added functions
- addHuman
- AddSoldier
- healSquad( unit humanUnit )
- abandonUnits( int nbUnits )
- removeHuman( Unit humanUnit )
- removeSoldier( Unit soldierUnit )
- transformHuman() (not done)
2015-08-12 18:50:11 -04:00
Samuel
2eaea24800
- Updated scene (now the zombie game object contains the script that alow
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them to attack and receiven damage.)
- Updated Unit script
2015-08-12 13:02:02 -04:00
Samuel
4690abe842
- added zombie material (temporary)
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- Updated class unit (added a destroyUnit method)
- Updated ZombeUnit and VampireUnit, now the class detect that there are
ennemies and will attack each other when intering in collision.
2015-08-11 14:39:32 -04:00
Samuel
1571326998
- Added CollisionEnter scripts
2015-08-11 14:06:23 -04:00
Samuel
5837a7f2c9
- Added Tag manager
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- Added Class ZombieUnit (extends the Unit class)
- Added class VampireUnit (extends the Unit class)
2015-08-11 12:09:17 -04:00
Samuel
18c585cd29
- Added scene Sam_unitScene
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- Updated .gitignore (added thumbs.db.meta and UnityVS project folder)
- Added class Unit (not finish)
- Added class Command (not finish)
2015-08-10 18:29:37 -04:00