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Conjure/gather-and-defend
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Code Issues Pull Requests 1 Projects Wiki Activity
358 Commits 16 Branches 0 Tags
Commit Graph

7 Commits

Author SHA1 Message Date
Ader Alisma 01
4c699f63c2 Changed detection layer to InvisibleToCamera 2024-11-10 13:11:37 -05:00
craftwill
af5dd22bc2 Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics) 2024-10-29 15:46:57 -04:00
craftwill
82a76c4180 Change range so it maybe unbugs the swords users; Also balance costs of units and cooldowns 2024-10-27 15:27:38 -04:00
craftwill
a38388ad90 Added swordsman and renamed the knight 2024-10-27 14:33:43 -04:00
Felix Boucher
d21f023e5c barre de vie sur les ennemis
Il était impossible de savoir la vie des ennemis et des alliés durant une partie

Ajout d'une barre de vie sur les ennemis et les alliés
2024-03-26 19:58:08 -04:00
craftwill
570b3948d4 Added some basic sounds including ambiant and res collection; Fixed level retry not working 2023-10-29 16:54:13 -04:00
craftwill
496a6eb738 Added swordsman 2023-08-21 16:54:03 -04:00
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