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Conjure/gather-and-defend
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Code Issues Pull Requests 1 Projects Wiki Activity
349 Commits 16 Branches 0 Tags
Commit Graph

5 Commits

Author SHA1 Message Date
Adam
d2b189a6ee implemented blacksmith 2025-06-30 04:39:16 -04:00
Adam
1c68decec0 workshop implemented 2025-06-30 04:15:07 -04:00
craftwill
cf1df05d6d Added warning on house card to let player know to build one (#5)
Reviewed-on: #5
Reviewed-by: Ader_Alisma <ader.alisma.1@ens.etsmtl.ca>
Co-authored-by: craftwill <william-gin1@hotmail.com>
Co-committed-by: craftwill <william-gin1@hotmail.com>
2025-04-29 18:59:31 +00:00
MaximilienBlanchardBizien1
116d9610c4 Implemented Castle data to the game. The only thing it's missing is the attack pattern. 2024-11-07 15:35:36 -05:00
craftwill
af5dd22bc2 Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics) 2024-10-29 15:46:57 -04:00
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