Jean Lamarre
6d9ada8b4b
wip, because im losing my shit
2022-10-29 16:47:51 -04:00
Jean Lamarre
8912d8125f
postprocessing?
2022-10-29 15:32:05 -04:00
Jean Lamarre
055124b1bd
wip fix
2022-10-29 15:31:20 -04:00
Jean Lamarre
c8c7b23e1a
fix CRT
2022-10-29 15:23:29 -04:00
Jean Lamarre
9843650fb3
wip visual
2022-10-29 15:20:28 -04:00
Jean Lamarre
aea0ed7270
tune down noise shader
2022-10-29 14:04:10 -04:00
Jean Lamarre
f0bbc14f89
Merge branch 'Dev' into Retro-Visual
...
# Conflicts:
# Assets/Material/Rock texture light.mat
# Assets/Material/Rock texture light.mat.meta
# Assets/Prefabs/Level1.prefab
2022-10-29 13:49:49 -04:00
Jean Lamarre
f2714ac16e
icon
2022-10-29 13:47:20 -04:00
aac756a05f
merged level2 and level1
2022-10-29 13:40:27 -04:00
1d1e411b9b
More details in level and level1, added windmills
2022-10-29 13:33:21 -04:00
Jean Lamarre
f18ababda3
Menu + spalsh screen
2022-10-29 13:32:41 -04:00
Alain Abboud
b0a4512071
Merge remote-tracking branch 'origin/Dev' into Level2
2022-10-29 13:24:59 -04:00
Alain Abboud
a92e4ba34c
Level 2 finished
2022-10-29 12:59:35 -04:00
4bf5f86926
Added background back, but its easier to see the level elements now
2022-10-29 12:27:07 -04:00
Yumahey
557d395d7e
Level graphical rework
2022-10-29 11:56:08 -04:00
Jean Lamarre
113ec2dffd
Revert "Level1 basic 3D models integration"
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This reverts commit dd60346aaa49c5dc2cb3ed72546919fa63e01e59.
2022-10-29 05:15:27 -04:00
Jean Lamarre
5e7a9ed899
trying to fix UI broken a bit
2022-10-29 05:14:57 -04:00
Jean Lamarre
da6500e9bc
Merge branch 'Retro-Visual' of https://bitbucket.clubconjure.com/scm/cegj/32bit_jam_conjure into Level1-wShader
2022-10-29 03:55:59 -04:00
Jean Lamarre
d4eb08d7ed
fix menu UI cassé a cause Shader + fineTouch
2022-10-29 03:54:34 -04:00
Jean Lamarre
f4cad8a5c5
Merge branch 'Dev' of https://bitbucket.clubconjure.com/scm/cegj/32bit_jam_conjure into Retro-Visual
2022-10-29 03:13:41 -04:00
Jean Lamarre
56cff00ba5
quite good i think
2022-10-29 03:12:54 -04:00
dd60346aaa
Level1 basic 3D models integration
2022-10-28 20:04:39 -04:00
Alain Abboud
3aecbd1d59
Level2 partially done
2022-10-28 19:59:29 -04:00
William Gingras 01
6fd4f13496
Pull request #13 : Added prefabs for: DungeonWalls, Rocks, Thief, DungeonProps
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Merge in CEGJ/32bit_jam_conjure from unpack3dModels to Dev
* commit '599735ca72f8c222def97ca03081a58d05228ac2':
Added prefabs for: DungeonWalls, Rocks, Thief, DungeonProps
2022-10-28 23:04:06 +00:00
599735ca72
Added prefabs for: DungeonWalls, Rocks, Thief, DungeonProps
2022-10-28 18:53:23 -04:00
Alain Abboud
a614eeef0a
Level 1 completed
2022-10-28 18:30:32 -04:00
William Gingras 01
4289cb720a
Pull request #11 : Heads/origin/LevelDesign
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Merge in CEGJ/32bit_jam_conjure from heads/origin/LevelDesign to Dev
* commit 'e59b2cd7084930d8b96ebfddf619ea45e6f2ffef':
Level1 changed
Level prefabs
Première zone terminée, mouvement ajusté
Models
First Level design
2022-10-28 22:03:35 +00:00
Alain Abboud
e59b2cd708
Level1 changed
2022-10-28 17:59:25 -04:00
c8b87eb04c
Pull request #10 : Ragdoll
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Merge in CEGJ/32bit_jam_conjure from Ragdoll to Dev
* commit '65835ffdfa0847b2a57e557d330e4df8d089b367':
Added Radoll script with example
2022-10-28 21:49:13 +00:00
Alain Abboud
f1bd3d4d16
Level prefabs
2022-10-28 17:48:55 -04:00
Jean Lamarre
d0ebab4643
wip shaders!!
2022-10-28 15:54:00 -04:00
Jean Lamarre
3dc83774af
wip visual #learningstuff
2022-10-28 14:41:09 -04:00
Alain Abboud
df13db7a9f
Première zone terminée, mouvement ajusté
2022-10-27 01:30:18 -04:00
Alain Abboud
0d86a0a5e0
Merge remote-tracking branch 'origin/Dev' into origin/LevelDesign
2022-10-27 00:21:43 -04:00
Alain Abboud
098d4884a9
Merge remote-tracking branch 'origin/dev' into origin/LevelDesign
2022-10-27 00:05:05 -04:00
louishorlaville
4f049341ae
Reduced movement speed Player
2022-10-24 22:51:57 -04:00
louishorlaville
709aad20f0
Added Speed Control to CharacterMovement
2022-10-24 22:04:08 -04:00
Yumahey
793e01c143
Models
2022-10-24 21:42:06 -04:00
Guillaume Langlois
65835ffdfa
Merge branch 'Dev' into Ragdoll
2022-10-24 02:56:16 -04:00
Guillaume Langlois
fce5869bf8
Added Radoll script with example
2022-10-24 02:56:02 -04:00
Alain Abboud
97c8f44592
First Level design
2022-10-24 00:46:50 -04:00
Soulaha Balde
8727aaceaa
fix vanish unhook
2022-10-23 21:16:49 -04:00
Soulaha Balde
b50661c8d3
Rotator exist but cant go fast for collisions
2022-10-23 21:13:28 -04:00
Soulaha Balde
e3138296c8
Added rotating object
2022-10-23 19:38:29 -04:00
Soulaha Balde
588640b61e
added magnitude to Vanisher inspector
2022-10-23 18:39:16 -04:00
Soulaha Balde
5b1d030d3d
Shake obj before vanish
2022-10-23 18:36:32 -04:00
Soulaha Balde
b95d04923c
Created vanish prefab
2022-10-23 15:50:06 -04:00
Soulaha Balde
b57f51cfb5
Obj can vanish and reappear on interaction
2022-10-23 15:49:05 -04:00
Soulaha Balde
eb1c9acdea
Added a blow zone
2022-10-23 15:08:50 -04:00
Soulaha Balde
bde9e991fd
Create path tracing prefab
2022-10-23 12:44:41 -04:00