Patrice Vignola
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3854ff44e7
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
Conflicts:
Assets/scripts/SelectorWithBolts.cs
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2016-01-31 07:27:16 -05:00 |
|
Patrice Vignola
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cd53d3f012
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Add the rune capture basic behavior
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2016-01-31 07:26:29 -05:00 |
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RosimInc
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4001d0cc15
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-31 06:26:12 -05:00 |
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RosimInc
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1670768031
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Adjusted some code, changed the floor assets again
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2016-01-31 06:26:04 -05:00 |
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jparent
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2a731d0532
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add visual feedback (particles) when player dashes
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2016-01-31 03:25:35 -05:00 |
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RosimInc
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9685919fef
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-31 02:41:39 -05:00 |
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RosimInc
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4701ef72ef
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Darker floor design
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2016-01-31 02:41:20 -05:00 |
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Patrice Vignola
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12925f9e29
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
Conflicts:
Assets/scripts/RuneBehaviour.cs
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2016-01-31 01:32:38 -05:00 |
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Patrice Vignola
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13179d0be0
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Fix bug on symbols not changing color correctly
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2016-01-31 01:31:30 -05:00 |
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RosimInc
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802f7a3eb2
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Updated the last two runes
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2016-01-30 23:02:01 -05:00 |
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jparent
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a8eb1d12f8
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 22:50:58 -05:00 |
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jparent
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75a825c62d
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add lookAt offset to camera for more control
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2016-01-30 22:48:06 -05:00 |
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RosimInc
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a936b3e77c
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 22:47:12 -05:00 |
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RosimInc
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87d8f9558c
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Added new rune assets
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2016-01-30 22:46:37 -05:00 |
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Patrice Vignola
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b52cf7f70e
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Fix camera
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2016-01-30 22:38:55 -05:00 |
|
Patrice Vignola
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f436e8f341
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Add the dash colors to the ropes
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2016-01-30 22:22:33 -05:00 |
|
Patrice Vignola
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1bd8898fa7
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Start integrating the main gameplay scene
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2016-01-30 21:35:28 -05:00 |
|
Patrice Vignola
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c90d913cf4
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 20:12:57 -05:00 |
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Patrice Vignola
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bd34106af1
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Combine de board with the players and Ouija
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2016-01-30 20:08:24 -05:00 |
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jparent
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5af916dd4a
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 19:50:26 -05:00 |
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jparent
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ea674245cf
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add anchored and fixed camera behavior tests
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2016-01-30 19:49:33 -05:00 |
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RosimInc
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4da2b94dff
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 19:31:04 -05:00 |
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RosimInc
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7c4cef3a49
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Added the word solving system.
Bug: After a player finishes the game, application will crash. Make sure winning scenario is handled.
Gameplay scene is gameplay_02.unity.
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2016-01-30 19:30:39 -05:00 |
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Dmitri Kolytchev
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a29ad14324
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Adding Lit Room 2 because the reference broke and anyway I made one that fits the perspective better, you just need to make invisible walls for it
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2016-01-30 19:19:33 -05:00 |
|
Patrice Vignola
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3efe9826be
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Fix bunch of stuff
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2016-01-30 18:37:40 -05:00 |
|
Dmitri Kolytchev
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4b4b2f5963
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Merge branch 'master' of github.com:ConjureETS/OuijaMTLGJ2016
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2016-01-30 18:09:25 -05:00 |
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Dmitri Kolytchev
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072315abc3
|
a bunch of stuff
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2016-01-30 18:09:21 -05:00 |
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jparent
|
f731d34fda
|
Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 17:35:06 -05:00 |
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jparent
|
2863b716a1
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add facecam prototype
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2016-01-30 17:33:45 -05:00 |
|
Patrice Vignola
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d8027c6a88
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 16:54:00 -05:00 |
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Patrice Vignola
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793ad331b8
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Add working ropes
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2016-01-30 16:52:43 -05:00 |
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RosimInc
|
6ac3b0a2f1
|
Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 16:40:25 -05:00 |
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RosimInc
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7daedf9b55
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Added glow when walking onto tiles.
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2016-01-30 16:40:16 -05:00 |
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jparent
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a403d653ee
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move the right characer prefabs to the prefab folder
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2016-01-30 15:43:31 -05:00 |
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RosimInc
|
307643d2f3
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 14:30:05 -05:00 |
|
Dmitri Kolytchev
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e60530c787
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Merge branch 'master' of github.com:ConjureETS/OuijaMTLGJ2016
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2016-01-30 14:26:32 -05:00 |
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Dmitri Kolytchev
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322dc6e8e5
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Adding room with lighting, textures and narmal maps (but no colors)
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2016-01-30 14:26:25 -05:00 |
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RosimInc
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bb6233ad93
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 13:59:35 -05:00 |
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RosimInc
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3e259dfb9c
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Added a collider to the tiles, and created a makeshift player controller to test it.
Changed the level generation to be centered.
|
2016-01-30 13:59:24 -05:00 |
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jparent
|
60bb2b4a97
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add spring joint test scene [jptest]
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2016-01-30 13:54:36 -05:00 |
|
Patrice Vignola
|
1cc4ddc40f
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
Conflicts:
Assets/characters.meta
Assets/characters/Source/Animator_controllers/Unity_Free_anims.controller
Assets/prefabs.meta
ProjectSettings/ProjectSettings.asset
|
2016-01-30 12:59:59 -05:00 |
|
Patrice Vignola
|
2f3eca693c
|
Add the players models and animations blending
|
2016-01-30 12:35:04 -05:00 |
|
Dmitri Kolytchev
|
62e1232c0e
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Merge branch 'master' of github.com:ConjureETS/OuijaMTLGJ2016
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2016-01-30 12:34:39 -05:00 |
|
Dmitri Kolytchev
|
8f3979e414
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tweaking ouija prefab center
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2016-01-30 12:34:30 -05:00 |
|
antoine.mcnabb
|
196376316d
|
Selector with bolts
|
2016-01-30 12:31:33 -05:00 |
|
Dmitri Kolytchev
|
ede0eb47f4
|
Exporting to OBJ and removing blenderfile
|
2016-01-30 11:48:24 -05:00 |
|
Dmitri Kolytchev
|
470dcd59e2
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Adding 3d selector with textures
|
2016-01-30 11:44:00 -05:00 |
|
Dmitri Kolytchev
|
d65784b33f
|
removing superfluous assets
|
2016-01-30 10:53:11 -05:00 |
|
Dmitri Kolytchev
|
65abb2c0fc
|
adding a bunch of shitty selector-related assets
|
2016-01-30 10:50:36 -05:00 |
|
RosimInc
|
068de276e1
|
Added tile level generation with embedded runes.
|
2016-01-30 09:56:50 -05:00 |
|