a15a75a603
bugfix/HideUpgradesOnDeselect ( #9 )
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Retire le UI du UnitTree quand on clique sur n'importe quoi d'autre
Co-authored-by: Ader Alisma 01 <adeder22@hotmail.com>
Reviewed-on: #9
Reviewed-by: EliaGingras1 <william-gin1@hotmail.com>
2025-09-07 22:48:30 +00:00
a6778d8b72
Fixed an issue where the player couldn't consistently bring up the upgrade option when trying to click on units that were specifically in the castle's shooting range. ( #1 )
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Reviewed-on: #1
Co-authored-by: MaximilienBlanchardBizien1 <maximilien.blanchard-bizien.1@ens.etsmtl.ca>
Co-committed-by: MaximilienBlanchardBizien1 <maximilien.blanchard-bizien.1@ens.etsmtl.ca>
2025-02-13 21:30:36 +00:00
Ader Alisma 01
d126255f4a
Destroys unitTree onDestroy
2024-11-10 13:32:33 -05:00
af5dd22bc2
Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
2024-10-29 15:46:57 -04:00
Ader Alisma 01
196740676d
Permettre 1 à 3 upgrades
2024-10-27 15:37:30 -04:00
Ader Alisma 01
20a6393888
Revert UI
2024-10-27 11:49:12 -04:00
Ader Alisma 01
aa4224e7b9
Utilisation du UI d'Élia
2024-09-29 14:40:34 -04:00
Ader Alisma 01
308da140cf
Ajout ScriptableObject pour UnitUpgrades
2024-09-28 18:44:46 -04:00
Ader Alisma 01
3ce5219946
Debuggins
2024-09-05 19:37:50 -04:00
Ader Alisma 01
3e0ddca9a4
Change l'unité par l'upgrade choisi
2024-08-04 18:40:50 -04:00
Ader Alisma 01
968f255cd5
Début lien entre upgradeUI et Unité
2024-07-07 19:21:49 -04:00
4a2ece2833
Rendu UpgradePlacementButton.cs indépendant des héritages de UnitPlacementButtons.
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Interface d'amélioration s'affiche onClick pour FarmersAssociation
Interface n'est présentement pas rétroactive des infos de l'unité
2024-06-09 15:41:26 -04:00
97d1b6ba02
Prefab UpgadeButtons, utilisation de EventSystems pour clique sur unités.
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Début changement selon héritage de UnitPlacementButton
2024-06-08 18:52:58 -04:00