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a6778d8b72
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Fixed an issue where the player couldn't consistently bring up the upgrade option when trying to click on units that were specifically in the castle's shooting range. (#1)
Reviewed-on: #1
Co-authored-by: MaximilienBlanchardBizien1 <maximilien.blanchard-bizien.1@ens.etsmtl.ca>
Co-committed-by: MaximilienBlanchardBizien1 <maximilien.blanchard-bizien.1@ens.etsmtl.ca>
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2025-02-13 21:30:36 +00:00 |
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Ader Alisma 01
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d126255f4a
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Destroys unitTree onDestroy
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2024-11-10 13:32:33 -05:00 |
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af5dd22bc2
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Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
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2024-10-29 15:46:57 -04:00 |
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Ader Alisma 01
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196740676d
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Permettre 1 à 3 upgrades
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2024-10-27 15:37:30 -04:00 |
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Ader Alisma 01
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20a6393888
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Revert UI
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2024-10-27 11:49:12 -04:00 |
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Ader Alisma 01
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aa4224e7b9
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Utilisation du UI d'Élia
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2024-09-29 14:40:34 -04:00 |
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Ader Alisma 01
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308da140cf
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Ajout ScriptableObject pour UnitUpgrades
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2024-09-28 18:44:46 -04:00 |
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Ader Alisma 01
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3ce5219946
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Debuggins
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2024-09-05 19:37:50 -04:00 |
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Ader Alisma 01
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3e0ddca9a4
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Change l'unité par l'upgrade choisi
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2024-08-04 18:40:50 -04:00 |
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Ader Alisma 01
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968f255cd5
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Début lien entre upgradeUI et Unité
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2024-07-07 19:21:49 -04:00 |
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4a2ece2833
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Rendu UpgradePlacementButton.cs indépendant des héritages de UnitPlacementButtons.
Interface d'amélioration s'affiche onClick pour FarmersAssociation
Interface n'est présentement pas rétroactive des infos de l'unité
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2024-06-09 15:41:26 -04:00 |
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97d1b6ba02
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Prefab UpgadeButtons, utilisation de EventSystems pour clique sur unités.
Début changement selon héritage de UnitPlacementButton
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2024-06-08 18:52:58 -04:00 |
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