Merge in CEGJ/32bit_jam_conjure from Retro-Visual to Dev
* commit '8c72d399d5ddaac749e209ef270390f44be554e2':
mat rock??
Remove unused
remove changes?
FIXED, dont know wat i did
fixed?
ok visual, stop me
wip, because im losing my shit
postprocessing?
wip fix
fix CRT
wip visual
tune down noise shader
icon
Menu + spalsh screen
Revert "Level1 basic 3D models integration"
trying to fix UI broken a bit
fix menu UI cassé a cause Shader + fineTouch
quite good i think
wip shaders!!
wip visual #learningstuff
Merge in CEGJ/32bit_jam_conjure from GameLogic to Dev
* commit '758777b8ab33d768b3bd5bc5430b03981beda8fb':
missing in last commit
Add ui controller fix duplicate gameControllers
Merge in CEGJ/32bit_jam_conjure from Sound to Dev
* commit '46946fd0282ea4864792a126c722250824045ce9':
Add music and ambiance prefabs with temp music file
Added sounds to player scripts
Merge in CEGJ/32bit_jam_conjure from GameLogic to Dev
* commit '7e32d6c205e1d0a3dd65ae3f459a86dade0e0c9f':
Full loop from main menu to levels to end scene
Scene setup
Can go from main menu to game and end game
singleton game controller
Merge in CEGJ/32bit_jam_conjure from ragdollGucci to Dev
* commit 'c7e2ba805b4859484594ba5d31d0a8308f7d1895':
Working ragdoll; Added sounds bytes utils
Merge in CEGJ/32bit_jam_conjure from PolishingLevel1 to Dev
* commit 'aac756a05fbd4da5644d2ee4f3c34326d98402ce':
More details in level and level1, added windmills
Merge in CEGJ/32bit_jam_conjure from Level1 to Dev
* commit '4bf5f8692697faf62efcf5a21d53a373151cc4c1':
Added background back, but its easier to see the level elements now
Level graphical rework
Level1 basic 3D models integration