Soulaha
f37d9f652e
Pull request #18 : Obstacles
...
Merge in CEGJ/32bit_jam_conjure from Obstacles to Dev
* commit '0e5a5a9123b51bb734dbeee17aa94652c67d993e':
Add unity event
Added obj spawner
2022-10-29 19:05:38 +00:00
Soulaha Balde
0e5a5a9123
Merge branch 'Dev' into Obstacles
2022-10-29 15:02:49 -04:00
Soulaha Balde
54a2575703
Add unity event
2022-10-29 15:02:18 -04:00
Soulaha Balde
2f486c38eb
Scene setup
2022-10-29 14:56:03 -04:00
William Gingras 01
66211085cb
Pull request #17 : Working ragdoll; Added sounds bytes utils
...
Merge in CEGJ/32bit_jam_conjure from ragdollGucci to Dev
* commit 'c7e2ba805b4859484594ba5d31d0a8308f7d1895':
Working ragdoll; Added sounds bytes utils
2022-10-29 18:46:32 +00:00
c7e2ba805b
Working ragdoll; Added sounds bytes utils
2022-10-29 14:45:29 -04:00
Jean Lamarre
aea0ed7270
tune down noise shader
2022-10-29 14:04:10 -04:00
Jean Lamarre
f0bbc14f89
Merge branch 'Dev' into Retro-Visual
...
# Conflicts:
# Assets/Material/Rock texture light.mat
# Assets/Material/Rock texture light.mat.meta
# Assets/Prefabs/Level1.prefab
2022-10-29 13:49:49 -04:00
Jean Lamarre
f2714ac16e
icon
2022-10-29 13:47:20 -04:00
William Gingras 01
6535829abd
Pull request #16 : More details in level and level1, added windmills
...
Merge in CEGJ/32bit_jam_conjure from PolishingLevel1 to Dev
* commit 'aac756a05fbd4da5644d2ee4f3c34326d98402ce':
More details in level and level1, added windmills
2022-10-29 17:41:47 +00:00
aac756a05f
merged level2 and level1
2022-10-29 13:40:27 -04:00
1d1e411b9b
More details in level and level1, added windmills
2022-10-29 13:33:21 -04:00
Jean Lamarre
f18ababda3
Menu + spalsh screen
2022-10-29 13:32:41 -04:00
Alain Abboud (Lingito / Swifty)
d51cb23741
Pull request #15 : Level2
...
Merge in CEGJ/32bit_jam_conjure from Level2 to Dev
* commit 'b0a45120714a6a35398e420061200e7861e31f10':
Level 2 finished
Level2 partially done
2022-10-29 17:28:18 +00:00
Alain Abboud
b0a4512071
Merge remote-tracking branch 'origin/Dev' into Level2
2022-10-29 13:24:59 -04:00
Soulaha Balde
0dff2c1329
Merge branch 'Dev' into GameLogic
2022-10-29 13:11:04 -04:00
Alain Abboud
a92e4ba34c
Level 2 finished
2022-10-29 12:59:35 -04:00
William Gingras 01
41b74ee026
Pull request #14 : Level1 basic 3D models integration
...
Merge in CEGJ/32bit_jam_conjure from Level1 to Dev
* commit '4bf5f8692697faf62efcf5a21d53a373151cc4c1':
Added background back, but its easier to see the level elements now
Level graphical rework
Level1 basic 3D models integration
2022-10-29 16:27:55 +00:00
4bf5f86926
Added background back, but its easier to see the level elements now
2022-10-29 12:27:07 -04:00
Yumahey
557d395d7e
Level graphical rework
2022-10-29 11:56:08 -04:00
Jean Lamarre
113ec2dffd
Revert "Level1 basic 3D models integration"
...
This reverts commit dd60346aaa49c5dc2cb3ed72546919fa63e01e59.
2022-10-29 05:15:27 -04:00
Jean Lamarre
5e7a9ed899
trying to fix UI broken a bit
2022-10-29 05:14:57 -04:00
Jean Lamarre
da6500e9bc
Merge branch 'Retro-Visual' of https://bitbucket.clubconjure.com/scm/cegj/32bit_jam_conjure into Level1-wShader
2022-10-29 03:55:59 -04:00
Jean Lamarre
d4eb08d7ed
fix menu UI cassé a cause Shader + fineTouch
2022-10-29 03:54:34 -04:00
Jean Lamarre
f4cad8a5c5
Merge branch 'Dev' of https://bitbucket.clubconjure.com/scm/cegj/32bit_jam_conjure into Retro-Visual
2022-10-29 03:13:41 -04:00
Jean Lamarre
56cff00ba5
quite good i think
2022-10-29 03:12:54 -04:00
dd60346aaa
Level1 basic 3D models integration
2022-10-28 20:04:39 -04:00
Alain Abboud
3aecbd1d59
Level2 partially done
2022-10-28 19:59:29 -04:00
William Gingras 01
6fd4f13496
Pull request #13 : Added prefabs for: DungeonWalls, Rocks, Thief, DungeonProps
...
Merge in CEGJ/32bit_jam_conjure from unpack3dModels to Dev
* commit '599735ca72f8c222def97ca03081a58d05228ac2':
Added prefabs for: DungeonWalls, Rocks, Thief, DungeonProps
2022-10-28 23:04:06 +00:00
599735ca72
Added prefabs for: DungeonWalls, Rocks, Thief, DungeonProps
2022-10-28 18:53:23 -04:00
Alain Abboud (Lingito / Swifty)
1f2d1d02e8
Pull request #12 : Level 1 completed
...
Merge in CEGJ/32bit_jam_conjure from Level2 to Dev
* commit 'a614eeef0ac6d442de2af2651d7e4f3bef5c21ab':
Level 1 completed
2022-10-28 22:35:20 +00:00
Alain Abboud
a614eeef0a
Level 1 completed
2022-10-28 18:30:32 -04:00
William Gingras 01
4289cb720a
Pull request #11 : Heads/origin/LevelDesign
...
Merge in CEGJ/32bit_jam_conjure from heads/origin/LevelDesign to Dev
* commit 'e59b2cd7084930d8b96ebfddf619ea45e6f2ffef':
Level1 changed
Level prefabs
Première zone terminée, mouvement ajusté
Models
First Level design
2022-10-28 22:03:35 +00:00
Alain Abboud
e59b2cd708
Level1 changed
2022-10-28 17:59:25 -04:00
c8b87eb04c
Pull request #10 : Ragdoll
...
Merge in CEGJ/32bit_jam_conjure from Ragdoll to Dev
* commit '65835ffdfa0847b2a57e557d330e4df8d089b367':
Added Radoll script with example
2022-10-28 21:49:13 +00:00
Alain Abboud
f1bd3d4d16
Level prefabs
2022-10-28 17:48:55 -04:00
Jean Lamarre
d0ebab4643
wip shaders!!
2022-10-28 15:54:00 -04:00
Jean Lamarre
3dc83774af
wip visual #learningstuff
2022-10-28 14:41:09 -04:00
Soulaha Balde
1690b969ac
Can go from main menu to game and end game
2022-10-27 21:39:34 -04:00
Soulaha Balde
603ef2f51f
singleton game controller
2022-10-27 21:16:34 -04:00
Alain Abboud
df13db7a9f
Première zone terminée, mouvement ajusté
2022-10-27 01:30:18 -04:00
Alain Abboud
0d86a0a5e0
Merge remote-tracking branch 'origin/Dev' into origin/LevelDesign
2022-10-27 00:21:43 -04:00
Alain Abboud
098d4884a9
Merge remote-tracking branch 'origin/dev' into origin/LevelDesign
2022-10-27 00:05:05 -04:00
louishorlaville
4f049341ae
Reduced movement speed Player
2022-10-24 22:51:57 -04:00
Soulaha Balde
a2ad4a99d2
Added obj spawner
2022-10-24 22:06:38 -04:00
louishorlaville
709aad20f0
Added Speed Control to CharacterMovement
2022-10-24 22:04:08 -04:00
Yumahey
793e01c143
Models
2022-10-24 21:42:06 -04:00
Soulaha Balde
76a7333455
Added collectible to recharge grapple
2022-10-24 19:58:29 -04:00
Guillaume Langlois
65835ffdfa
Merge branch 'Dev' into Ragdoll
2022-10-24 02:56:16 -04:00
Guillaume Langlois
fce5869bf8
Added Radoll script with example
2022-10-24 02:56:02 -04:00