Jean-Sébastien Gervais
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53bf519590
|
Réactivé boom naturel. PlanetManager vérifie combien de player restants
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2016-04-09 17:02:51 -04:00 |
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Jean-Sébastien Gervais
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03fc23ed5c
|
appliqué shake sur Earthquake
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2016-04-09 16:21:58 -04:00 |
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Jean-Sébastien Gervais
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038748f96d
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Merge branch 'master' of github.com:ETSConjure/PixelSphinx
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2016-04-09 16:16:03 -04:00 |
|
Jean-Sébastien Gervais
|
412af97ba8
|
Camera shakeable
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2016-04-09 16:15:55 -04:00 |
|
RosimInc
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1c3388a352
|
Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
Conflicts:
Assets/Art/T_Char_Stunned_03.png.meta
Assets/Prefabs/Astronaut.prefab
Assets/_Scenes/Main.unity
|
2016-04-09 16:13:48 -04:00 |
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RosimInc
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c1582a88a1
|
Applied earthquake
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2016-04-09 16:11:22 -04:00 |
|
Sophie
|
076c8daf55
|
fixed ejecting failing because of stun
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2016-04-09 16:02:17 -04:00 |
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Sophie
|
cba3383deb
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Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
|
2016-04-09 15:39:10 -04:00 |
|
Sophie
|
f7e918afe6
|
Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
Conflicts:
Assets/Scripts/AstronautAnimator.cs
Assets/_Scenes/Main.unity
|
2016-04-09 15:39:06 -04:00 |
|
Jean-Sébastien Gervais
|
823631921a
|
Ajouté son spécifique au dash
|
2016-04-09 15:36:36 -04:00 |
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Sophie
|
3fe039adae
|
Implemented stun & stun animation
|
2016-04-09 15:35:19 -04:00 |
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Jean-Sébastien Gervais
|
7b11fad39c
|
Merge branch 'master' of github.com:ETSConjure/PixelSphinx
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2016-04-09 15:20:13 -04:00 |
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Jean-Sébastien Gervais
|
1ad1b4acf2
|
Detroy des particle effects une fois terminés
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2016-04-09 15:20:06 -04:00 |
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Sophie
|
741c3cbf75
|
returned to idle after dash hit ground
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2016-04-09 14:27:11 -04:00 |
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Sophie
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3f148d1ed5
|
Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
|
2016-04-09 14:03:01 -04:00 |
|
Sophie
|
1a4076cd77
|
starting stun implement
|
2016-04-09 14:02:58 -04:00 |
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RosimInc
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83d93d31d8
|
Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
|
2016-04-09 13:56:58 -04:00 |
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RosimInc
|
63233c9e4d
|
Modified player height
|
2016-04-09 13:56:20 -04:00 |
|
Jean-Sébastien Gervais
|
49f9f102af
|
Whizz ejecting player sound
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2016-04-09 13:46:10 -04:00 |
|
Jean-Sébastien Gervais
|
42b7238a7f
|
Earth crush shounds
|
2016-04-09 13:41:32 -04:00 |
|
Jean-Sébastien Gervais
|
296b0ca2b7
|
Merge branch 'master' of github.com:ETSConjure/PixelSphinx
|
2016-04-09 13:23:35 -04:00 |
|
Jean-Sébastien Gervais
|
0a17a2c7d8
|
Added audio source and asteroid 3d surround sound! (left/right)
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2016-04-09 13:23:27 -04:00 |
|
RosimInc
|
74982f9f63
|
Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
Conflicts:
Assets/Scripts/Astronaut.cs
Assets/Scripts/PlanetManager.cs
|
2016-04-09 13:18:18 -04:00 |
|
RosimInc
|
9753ed511b
|
win check
|
2016-04-09 13:12:43 -04:00 |
|
Sophie
|
990560f27a
|
Walking animation
|
2016-04-09 13:11:32 -04:00 |
|
Sophie
|
803bd94c77
|
Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
|
2016-04-09 11:58:06 -04:00 |
|
Sophie
|
ffb6237071
|
Player movement - functional
|
2016-04-09 11:57:59 -04:00 |
|
Jean-Sébastien Gervais
|
b87d8e17d1
|
Temps avant que la plateforme oposée redescende d'elle même
|
2016-04-09 11:46:09 -04:00 |
|
Jean-Sébastien Gervais
|
382aff681a
|
Ajout nouveau background et atmosphere, recul camera. ajout délai avant que plateforme baisse à son état normal
|
2016-04-09 11:34:24 -04:00 |
|
Jean-Sébastien Gervais
|
5bec826b3e
|
PushWedge : appliquer différentiel de poussé seulement
|
2016-04-09 11:10:11 -04:00 |
|
Sophie
|
26e9009cbf
|
Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
|
2016-04-09 11:01:21 -04:00 |
|
Sophie
|
5d17f3575a
|
Adapted movement - Started implementation
|
2016-04-09 11:01:15 -04:00 |
|
RosimInc
|
fc2a807349
|
Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
Conflicts:
Assets/Prefabs/Astronaut.prefab
Assets/Scripts/PlanetManager.cs
|
2016-04-09 10:37:54 -04:00 |
|
RosimInc
|
796b5e6975
|
fixed last commit (astronaut prefab)
|
2016-04-09 10:33:47 -04:00 |
|
RosimInc
|
da216027d2
|
Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
Conflicts:
Assets/Scripts/PlanetManager.cs
|
2016-04-09 10:32:43 -04:00 |
|
Jean-Sébastien Gervais
|
97510a28f1
|
Exploisions autoplay, essais de gérer leur desctuction après fin de l'animation automatiquement, sans succès.
|
2016-04-09 10:20:24 -04:00 |
|
Jean-Sébastien Gervais
|
a53274aae3
|
Ajout musique de fond; AsteroidSpawner - arreter d'envoyer des asteroides vers un joueur éjecté
|
2016-04-09 09:50:22 -04:00 |
|
Jean-Sébastien Gervais
|
2b2c52909a
|
FEEDBACK : Pousser la plateforme avec le dash une fois qu'on touche au sol. (pas avant)
|
2016-04-09 09:08:16 -04:00 |
|
Jean-Sébastien Gervais
|
5954106bf0
|
Arrangé les animations Astronaut (state machines et animations) et activé le spin eject speed
|
2016-04-09 08:30:06 -04:00 |
|
Jean-Sébastien Gervais
|
e74a016c9c
|
Un earthquake peut aussi nous ejecter
|
2016-04-09 07:32:44 -04:00 |
|
RosimInc
|
40ab26bde0
|
earthquake visual
|
2016-04-09 01:58:41 -04:00 |
|
Jean-Sébastien Gervais
|
00a6812a96
|
remis vSpeed privée après debug
|
2016-04-09 00:40:52 -04:00 |
|
Jean-Sébastien Gervais
|
3a7d1de39f
|
Ejection de l'astronaute sur impact plaque et si atteint le maximum hauteur et toujours au sol..
|
2016-04-09 00:34:00 -04:00 |
|
Jean-Sébastien Gervais
|
c0c7600e33
|
Ajout des explosions aux autres astéroides
|
2016-04-08 23:48:56 -04:00 |
|
Jean-Sébastien Gervais
|
b3dfa5d641
|
Des explosions, partout !
|
2016-04-08 23:19:00 -04:00 |
|
Jean-Sébastien Gervais
|
26bd529a1a
|
erreur compile
|
2016-04-08 22:38:24 -04:00 |
|
Jean-Sébastien Gervais
|
2d63fef4a0
|
merge
|
2016-04-08 22:34:39 -04:00 |
|
Jean-Sébastien Gervais
|
f6269e20bb
|
ajout gameobject pour ajouter des particle emitters aux Asteroids
|
2016-04-08 22:33:50 -04:00 |
|
RosimInc
|
2e8bfdb900
|
Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
|
2016-04-08 21:59:01 -04:00 |
|
RosimInc
|
ddf091d610
|
fixed asteroid spawn opposite of player
|
2016-04-08 21:58:50 -04:00 |
|