Jean-Sébastien Gervais
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5c2a39d4bc
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world manager
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2016-04-09 17:49:07 -04:00 |
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RosimInc
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c1c7453ac2
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Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
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2016-04-09 17:42:17 -04:00 |
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RosimInc
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bd90aa8936
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Added main menu
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2016-04-09 17:42:10 -04:00 |
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Sophie
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39938c1408
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removed buttons
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2016-04-09 17:32:05 -04:00 |
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Jean-Sébastien Gervais
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db73333e2a
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Landing prouts revenus
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2016-04-09 17:24:26 -04:00 |
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Jean-Sébastien Gervais
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48bf509abe
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Exploding sound planet
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2016-04-09 17:17:36 -04:00 |
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RosimInc
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ad03730dbb
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Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
Conflicts:
Assets/Scripts/PlanetManager.cs
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2016-04-09 17:09:37 -04:00 |
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RosimInc
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d6a3295fa3
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Started main menu
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2016-04-09 17:08:22 -04:00 |
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Jean-Sébastien Gervais
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13f5006e4c
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Merge branch 'master' of github.com:ETSConjure/PixelSphinx
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2016-04-09 17:02:58 -04:00 |
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Jean-Sébastien Gervais
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53bf519590
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Réactivé boom naturel. PlanetManager vérifie combien de player restants
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2016-04-09 17:02:51 -04:00 |
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Sophie
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f966bf235c
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WorldManager singelton
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2016-04-09 16:33:57 -04:00 |
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Jean-Sébastien Gervais
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03fc23ed5c
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appliqué shake sur Earthquake
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2016-04-09 16:21:58 -04:00 |
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Jean-Sébastien Gervais
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038748f96d
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Merge branch 'master' of github.com:ETSConjure/PixelSphinx
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2016-04-09 16:16:03 -04:00 |
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Jean-Sébastien Gervais
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412af97ba8
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Camera shakeable
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2016-04-09 16:15:55 -04:00 |
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RosimInc
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1c3388a352
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Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
Conflicts:
Assets/Art/T_Char_Stunned_03.png.meta
Assets/Prefabs/Astronaut.prefab
Assets/_Scenes/Main.unity
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2016-04-09 16:13:48 -04:00 |
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RosimInc
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c1582a88a1
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Applied earthquake
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2016-04-09 16:11:22 -04:00 |
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Sophie
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076c8daf55
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fixed ejecting failing because of stun
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2016-04-09 16:02:17 -04:00 |
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Sophie
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cba3383deb
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Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
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2016-04-09 15:39:10 -04:00 |
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Sophie
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f7e918afe6
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Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
Conflicts:
Assets/Scripts/AstronautAnimator.cs
Assets/_Scenes/Main.unity
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2016-04-09 15:39:06 -04:00 |
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Jean-Sébastien Gervais
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823631921a
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Ajouté son spécifique au dash
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2016-04-09 15:36:36 -04:00 |
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Sophie
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3fe039adae
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Implemented stun & stun animation
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2016-04-09 15:35:19 -04:00 |
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Jean-Sébastien Gervais
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7b11fad39c
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Merge branch 'master' of github.com:ETSConjure/PixelSphinx
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2016-04-09 15:20:13 -04:00 |
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Jean-Sébastien Gervais
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1ad1b4acf2
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Detroy des particle effects une fois terminés
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2016-04-09 15:20:06 -04:00 |
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Sophie
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741c3cbf75
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returned to idle after dash hit ground
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2016-04-09 14:27:11 -04:00 |
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Sophie
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3f148d1ed5
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Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
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2016-04-09 14:03:01 -04:00 |
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Sophie
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1a4076cd77
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starting stun implement
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2016-04-09 14:02:58 -04:00 |
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RosimInc
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83d93d31d8
|
Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
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2016-04-09 13:56:58 -04:00 |
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RosimInc
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63233c9e4d
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Modified player height
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2016-04-09 13:56:20 -04:00 |
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Jean-Sébastien Gervais
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49f9f102af
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Whizz ejecting player sound
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2016-04-09 13:46:10 -04:00 |
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Jean-Sébastien Gervais
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42b7238a7f
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Earth crush shounds
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2016-04-09 13:41:32 -04:00 |
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Jean-Sébastien Gervais
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296b0ca2b7
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Merge branch 'master' of github.com:ETSConjure/PixelSphinx
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2016-04-09 13:23:35 -04:00 |
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Jean-Sébastien Gervais
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0a17a2c7d8
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Added audio source and asteroid 3d surround sound! (left/right)
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2016-04-09 13:23:27 -04:00 |
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RosimInc
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74982f9f63
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Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
Conflicts:
Assets/Scripts/Astronaut.cs
Assets/Scripts/PlanetManager.cs
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2016-04-09 13:18:18 -04:00 |
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RosimInc
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9753ed511b
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win check
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2016-04-09 13:12:43 -04:00 |
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Sophie
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990560f27a
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Walking animation
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2016-04-09 13:11:32 -04:00 |
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Sophie
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803bd94c77
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Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
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2016-04-09 11:58:06 -04:00 |
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Sophie
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ffb6237071
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Player movement - functional
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2016-04-09 11:57:59 -04:00 |
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Jean-Sébastien Gervais
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b87d8e17d1
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Temps avant que la plateforme oposée redescende d'elle même
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2016-04-09 11:46:09 -04:00 |
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Jean-Sébastien Gervais
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382aff681a
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Ajout nouveau background et atmosphere, recul camera. ajout délai avant que plateforme baisse à son état normal
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2016-04-09 11:34:24 -04:00 |
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Jean-Sébastien Gervais
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5bec826b3e
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PushWedge : appliquer différentiel de poussé seulement
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2016-04-09 11:10:11 -04:00 |
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Sophie
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26e9009cbf
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Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
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2016-04-09 11:01:21 -04:00 |
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Sophie
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5d17f3575a
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Adapted movement - Started implementation
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2016-04-09 11:01:15 -04:00 |
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RosimInc
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fc2a807349
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Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
Conflicts:
Assets/Prefabs/Astronaut.prefab
Assets/Scripts/PlanetManager.cs
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2016-04-09 10:37:54 -04:00 |
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RosimInc
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796b5e6975
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fixed last commit (astronaut prefab)
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2016-04-09 10:33:47 -04:00 |
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RosimInc
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da216027d2
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Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
Conflicts:
Assets/Scripts/PlanetManager.cs
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2016-04-09 10:32:43 -04:00 |
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Jean-Sébastien Gervais
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97510a28f1
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Exploisions autoplay, essais de gérer leur desctuction après fin de l'animation automatiquement, sans succès.
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2016-04-09 10:20:24 -04:00 |
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Jean-Sébastien Gervais
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a53274aae3
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Ajout musique de fond; AsteroidSpawner - arreter d'envoyer des asteroides vers un joueur éjecté
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2016-04-09 09:50:22 -04:00 |
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Jean-Sébastien Gervais
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2b2c52909a
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FEEDBACK : Pousser la plateforme avec le dash une fois qu'on touche au sol. (pas avant)
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2016-04-09 09:08:16 -04:00 |
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Jean-Sébastien Gervais
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5954106bf0
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Arrangé les animations Astronaut (state machines et animations) et activé le spin eject speed
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2016-04-09 08:30:06 -04:00 |
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Jean-Sébastien Gervais
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e74a016c9c
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Un earthquake peut aussi nous ejecter
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2016-04-09 07:32:44 -04:00 |
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